#[repr(C)]pub struct D3D12_FEATURE_DATA_D3D12_OPTIONS1 {
pub WaveOps: i32,
pub WaveLaneCountMin: u32,
pub WaveLaneCountMax: u32,
pub TotalLaneCount: u32,
pub ExpandedComputeResourceStates: i32,
pub Int64ShaderOps: i32,
}
Fields§
§WaveOps: i32
§WaveLaneCountMin: u32
§WaveLaneCountMax: u32
§TotalLaneCount: u32
§ExpandedComputeResourceStates: i32
§Int64ShaderOps: i32
Trait Implementations§
source§impl Clone for D3D12_FEATURE_DATA_D3D12_OPTIONS1
impl Clone for D3D12_FEATURE_DATA_D3D12_OPTIONS1
source§fn clone(&self) -> D3D12_FEATURE_DATA_D3D12_OPTIONS1
fn clone(&self) -> D3D12_FEATURE_DATA_D3D12_OPTIONS1
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for D3D12_FEATURE_DATA_D3D12_OPTIONS1
impl Default for D3D12_FEATURE_DATA_D3D12_OPTIONS1
source§fn default() -> D3D12_FEATURE_DATA_D3D12_OPTIONS1
fn default() -> D3D12_FEATURE_DATA_D3D12_OPTIONS1
Returns the “default value” for a type. Read more
impl Copy for D3D12_FEATURE_DATA_D3D12_OPTIONS1
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_FEATURE_DATA_D3D12_OPTIONS1
impl Send for D3D12_FEATURE_DATA_D3D12_OPTIONS1
impl Sync for D3D12_FEATURE_DATA_D3D12_OPTIONS1
impl Unpin for D3D12_FEATURE_DATA_D3D12_OPTIONS1
impl UnwindSafe for D3D12_FEATURE_DATA_D3D12_OPTIONS1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more