Constant gpu_allocator::d3d12::winapi_d3d12::D3D_ROOT_SIGNATURE_VERSION_1_1
source · pub const D3D_ROOT_SIGNATURE_VERSION_1_1: u32 = 0x2; // 2u32
pub const D3D_ROOT_SIGNATURE_VERSION_1_1: u32 = 0x2; // 2u32