Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_FTOI_INSTRUCTION_MIN_INPUT
source · pub const D3D12_FTOI_INSTRUCTION_MIN_INPUT: f32 = -2147483648.999; // -2.14748365E+9f32
pub const D3D12_FTOI_INSTRUCTION_MIN_INPUT: f32 = -2147483648.999; // -2.14748365E+9f32