Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_8BIT_INDEX_STRIP_CUT_VALUE
source · pub const D3D12_8BIT_INDEX_STRIP_CUT_VALUE: u32 = 0xff; // 255u32
pub const D3D12_8BIT_INDEX_STRIP_CUT_VALUE: u32 = 0xff; // 255u32