Implementation agnostic memory allocator for Vulkan like APIs.
This crate is intended to be used as part of safe API implementations.
Use with caution. There are unsafe functions all over the place.
Start with fetching
gfx-alloc-<backend> crate for the backend of choice.
GpuAllocator instance and use it for all device memory allocations.
GpuAllocator will take care for all necessary bookkeeping like memory object count limit,
heap budget and memory mapping.
Backend supporting crates should not depend on this crate.
Instead they should depend on
gpu-alloc-types which is much more stable,
allowing to upgrade
gpu-alloc version without
Properties of the device that will be used for allocating memory objects.
Memory allocator for Vulkan-like APIs.
Specifies range of the mapped memory region.
Memory block allocated by
Defines memory heap.
Memory properties type.
Defines memory type.
Memory request for allocator.
Memory usage type. Bits set define intended usage for requested memory.
Enumeration of possible errors that may occur during memory allocation.
Hints for allocator to decide on allocation strategy.
Memory mapped error.
Enumeration of possible errors that may occur during memory mapping.
Memory exhausted error.
Abstract device that can be used to allocate memory objects.