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AttenuationModel

Enum AttenuationModel 

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pub enum AttenuationModel {
    Linear,
    InverseDistance,
    Exponential {
        rolloff: f32,
    },
    None,
}
Expand description

Audio attenuation model for distance-based volume falloff.

Controls how audio volume decreases with distance from the listener. Different models provide different falloff curves for realistic or stylized audio behavior.

§Models

  • Linear: Linear falloff (volume = 1 - distance/max_distance)
  • InverseDistance: Realistic inverse distance falloff (volume = 1 / (1 + distance))
  • Exponential: Exponential falloff (volume = (1 - distance/max_distance)^rolloff)
  • None: No attenuation (constant volume regardless of distance)

§Examples

use goud_engine::ecs::components::AttenuationModel;

let linear = AttenuationModel::Linear;
let inverse = AttenuationModel::InverseDistance;
let exponential = AttenuationModel::Exponential { rolloff: 2.0 };
let none = AttenuationModel::None;

assert_eq!(linear.name(), "Linear");
assert_eq!(inverse.name(), "InverseDistance");

Variants§

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Linear

Linear falloff: volume = max(0, 1 - distance/max_distance)

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InverseDistance

Inverse distance falloff: volume = 1 / (1 + distance)

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Exponential

Exponential falloff: volume = max(0, (1 - distance/max_distance)^rolloff)

Fields

§rolloff: f32

The exponent for the falloff curve.

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None

No attenuation (constant volume)

Implementations§

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impl AttenuationModel

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pub fn name(&self) -> &str

Returns the model name for debugging.

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pub fn compute_attenuation(&self, distance: f32, max_distance: f32) -> f32

Computes the attenuation factor (0.0-1.0) based on distance.

§Arguments
  • distance: Distance from listener (must be >= 0)
  • max_distance: Maximum distance for attenuation (must be > 0)
§Returns

Volume multiplier in range [0.0, 1.0]

§Examples
use goud_engine::ecs::components::AttenuationModel;

let model = AttenuationModel::Linear;
assert_eq!(model.compute_attenuation(0.0, 100.0), 1.0);
assert_eq!(model.compute_attenuation(50.0, 100.0), 0.5);
assert_eq!(model.compute_attenuation(100.0, 100.0), 0.0);
assert_eq!(model.compute_attenuation(150.0, 100.0), 0.0); // Beyond max

Trait Implementations§

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impl Clone for AttenuationModel

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fn clone(&self) -> AttenuationModel

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AttenuationModel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for AttenuationModel

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fn default() -> AttenuationModel

Returns AttenuationModel::InverseDistance as the default (most realistic).

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impl<'de> Deserialize<'de> for AttenuationModel

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fn deserialize<__D>( __deserializer: __D, ) -> Result<AttenuationModel, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for AttenuationModel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for AttenuationModel

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fn eq(&self, other: &AttenuationModel) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for AttenuationModel

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for AttenuationModel

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impl StructuralPartialEq for AttenuationModel

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