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Mat3x3

Struct Mat3x3 

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#[repr(C)]
pub struct Mat3x3 { pub m: [f32; 9], }
Expand description

A 3x3 transformation matrix for 2D transforms.

Stored in column-major order for OpenGL compatibility. The bottom row is always [0, 0, 1].

Layout:

| m[0] m[3] m[6] |   | cos*sx  -sin*sy  tx |
| m[1] m[4] m[7] | = | sin*sx   cos*sy  ty |
| m[2] m[5] m[8] |   |   0        0      1 |

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§m: [f32; 9]

Matrix elements in column-major order.

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impl Mat3x3

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pub const IDENTITY: Mat3x3

Identity matrix.

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pub const fn new(m: [f32; 9]) -> Mat3x3

Creates a new matrix from column-major elements.

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pub const fn from_rows( m00: f32, m01: f32, m02: f32, m10: f32, m11: f32, m12: f32, m20: f32, m21: f32, m22: f32, ) -> Mat3x3

Creates a matrix from individual components.

Arguments are in row-major order for readability:

| m00 m01 m02 |
| m10 m11 m12 |
| m20 m21 m22 |
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pub fn translation(tx: f32, ty: f32) -> Mat3x3

Creates a translation matrix.

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pub fn rotation(angle: f32) -> Mat3x3

Creates a rotation matrix from an angle in radians.

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pub fn scale(sx: f32, sy: f32) -> Mat3x3

Creates a scale matrix.

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pub fn get_translation(&self) -> Vec2

Returns the translation component.

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pub fn multiply(&self, other: &Mat3x3) -> Mat3x3

Multiplies two matrices.

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pub fn transform_point(&self, point: Vec2) -> Vec2

Transforms a point by this matrix.

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pub fn transform_direction(&self, direction: Vec2) -> Vec2

Transforms a direction by this matrix (ignores translation).

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pub fn determinant(&self) -> f32

Computes the determinant of the matrix.

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pub fn inverse(&self) -> Option<Mat3x3>

Computes the inverse of the matrix.

Returns None if the matrix is not invertible (determinant is zero).

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pub fn to_mat4(&self) -> [f32; 16]

Converts to a 4x4 matrix for 3D rendering.

The result is a 4x4 matrix with the 2D transform in the XY plane:

| m[0] m[3]  0  m[6] |
| m[1] m[4]  0  m[7] |
|  0    0    1   0   |
|  0    0    0   1   |

Trait Implementations§

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impl Clone for Mat3x3

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fn clone(&self) -> Mat3x3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mat3x3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Mat3x3

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fn default() -> Mat3x3

Returns the “default value” for a type. Read more
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impl From<Mat3x3> for GlobalTransform2D

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fn from(matrix: Mat3x3) -> GlobalTransform2D

Converts to this type from the input type.
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impl Mul for Mat3x3

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type Output = Mat3x3

The resulting type after applying the * operator.
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fn mul(self, other: Mat3x3) -> Mat3x3

Performs the * operation. Read more
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impl PartialEq for Mat3x3

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fn eq(&self, other: &Mat3x3) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Mat3x3

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impl StructuralPartialEq for Mat3x3

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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