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goud_engine/rendering/
mod.rs

1//! High-level rendering systems that integrate ECS, assets, and graphics.
2//!
3//! This module sits at the Engine layer and bridges the gap between
4//! the low-level graphics backend (`libs::graphics`) and the ECS world.
5
6mod render_system;
7pub mod sprite_batch;
8pub mod text;
9
10pub use render_system::SpriteRenderSystem;