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EffectHandler

Trait EffectHandler 

Source
pub trait EffectHandler<S, E>: MaybeSend + MaybeSync {
    // Required method
    fn apply_effects<'life0, 'life1, 'life2, 'life3, 'async_trait>(
        &'life0 self,
        session: &'life1 S,
        effects: &'life2 mut [E],
        emit: &'life3 Emitter,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             'life3: 'async_trait;
}

Required Methods§

Source

fn apply_effects<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, session: &'life1 S, effects: &'life2 mut [E], emit: &'life3 Emitter, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§