[−][src]Struct google_playablelocations3::GoogleMapsPlayablelocationsV3SamplePlayableLocation
A geographical point suitable for placing game objects in location-based games.
This type is not used in any activity, and only used as part of another schema.
Fields
name: Option<String>
Required. The name of this playable location.
plus_code: Option<String>
A [plus code] (http://openlocationcode.com)
center_point: Option<GoogleTypeLatLng>
Required. The latitude and longitude associated with the center of the playable location.
By default, the set of playable locations returned from SamplePlayableLocations use center-point coordinates.
place_id: Option<String>
A [place ID] (https://developers.google.com/places/place-id)
types: Option<Vec<String>>
A collection of Playable Location Types for this playable location. The first type in the collection is the primary type.
Type information might not be available for all playable locations.
snapped_point: Option<GoogleTypeLatLng>
The playable location's coordinates, snapped to the sidewalk of the nearest road, if a nearby road exists.
Trait Implementations
impl Clone for GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
fn clone(&self) -> GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
impl Default for GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
impl<'de> Deserialize<'de> for GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
__D: Deserializer<'de>,
impl Part for GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
impl Serialize for GoogleMapsPlayablelocationsV3SamplePlayableLocation
[src]
Auto Trait Implementations
impl RefUnwindSafe for GoogleMapsPlayablelocationsV3SamplePlayableLocation
impl Send for GoogleMapsPlayablelocationsV3SamplePlayableLocation
impl Sync for GoogleMapsPlayablelocationsV3SamplePlayableLocation
impl Unpin for GoogleMapsPlayablelocationsV3SamplePlayableLocation
impl UnwindSafe for GoogleMapsPlayablelocationsV3SamplePlayableLocation
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
[src]
T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> Typeable for T where
T: Any,
T: Any,