Struct google_gamesmanagement1_management::QuestsResetMultipleForAllRequest [−][src]
pub struct QuestsResetMultipleForAllRequest { pub quest_ids: Option<Vec<String>>, pub kind: Option<String>, }
This is a JSON template for multiple quests reset all request.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- reset multiple for all players quests (request)
Fields
quest_ids: Option<Vec<String>>
The IDs of quests to reset.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#questsResetMultipleForAllRequest.
Trait Implementations
impl Default for QuestsResetMultipleForAllRequest
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impl Default for QuestsResetMultipleForAllRequest
fn default() -> QuestsResetMultipleForAllRequest
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fn default() -> QuestsResetMultipleForAllRequest
Returns the "default value" for a type. Read more
impl Clone for QuestsResetMultipleForAllRequest
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impl Clone for QuestsResetMultipleForAllRequest
fn clone(&self) -> QuestsResetMultipleForAllRequest
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fn clone(&self) -> QuestsResetMultipleForAllRequest
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for QuestsResetMultipleForAllRequest
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impl Debug for QuestsResetMultipleForAllRequest
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl RequestValue for QuestsResetMultipleForAllRequest
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impl RequestValue for QuestsResetMultipleForAllRequest
Auto Trait Implementations
impl Send for QuestsResetMultipleForAllRequest
impl Send for QuestsResetMultipleForAllRequest
impl Sync for QuestsResetMultipleForAllRequest
impl Sync for QuestsResetMultipleForAllRequest