Struct google_gamesmanagement1_management::ProfileSettings [−][src]
This is a JSON template for profile settings
This type is not used in any activity, and only used as part of another schema.
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#profileSettings.
profile_visible: Option<bool>
The player's current profile visibility. This field is visible to both 1P and 3P APIs.
Trait Implementations
impl Default for ProfileSettings
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impl Default for ProfileSettings
fn default() -> ProfileSettings
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fn default() -> ProfileSettings
Returns the "default value" for a type. Read more
impl Clone for ProfileSettings
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impl Clone for ProfileSettings
fn clone(&self) -> ProfileSettings
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fn clone(&self) -> ProfileSettings
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for ProfileSettings
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impl Debug for ProfileSettings
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Part for ProfileSettings
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impl Part for ProfileSettings
Auto Trait Implementations
impl Send for ProfileSettings
impl Send for ProfileSettings
impl Sync for ProfileSettings
impl Sync for ProfileSettings