Struct google_gamesmanagement1_management::GamesPlayerLevelResource [−][src]
pub struct GamesPlayerLevelResource { pub max_experience_points: Option<String>, pub min_experience_points: Option<String>, pub level: Option<i32>, }
This is a JSON template for 1P/3P metadata about a user's level.
This type is not used in any activity, and only used as part of another schema.
Fields
max_experience_points: Option<String>
The maximum experience points for this level.
min_experience_points: Option<String>
The minimum experience points for this level.
level: Option<i32>
The level for the user.
Trait Implementations
impl Default for GamesPlayerLevelResource
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impl Default for GamesPlayerLevelResource
fn default() -> GamesPlayerLevelResource
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fn default() -> GamesPlayerLevelResource
Returns the "default value" for a type. Read more
impl Clone for GamesPlayerLevelResource
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impl Clone for GamesPlayerLevelResource
fn clone(&self) -> GamesPlayerLevelResource
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fn clone(&self) -> GamesPlayerLevelResource
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for GamesPlayerLevelResource
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impl Debug for GamesPlayerLevelResource
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Part for GamesPlayerLevelResource
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impl Part for GamesPlayerLevelResource
Auto Trait Implementations
impl Send for GamesPlayerLevelResource
impl Send for GamesPlayerLevelResource
impl Sync for GamesPlayerLevelResource
impl Sync for GamesPlayerLevelResource