Struct google_gamesmanagement1_management::QuestsResetMultipleForAllRequest
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pub struct QuestsResetMultipleForAllRequest { pub quest_ids: Option<Vec<String>>, pub kind: Option<String>, }
This is a JSON template for multiple quests reset all request.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- reset multiple for all players quests (request)
Fields
quest_ids: Option<Vec<String>>
The IDs of quests to reset.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#questsResetMultipleForAllRequest.
Trait Implementations
impl Debug for QuestsResetMultipleForAllRequest
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impl Clone for QuestsResetMultipleForAllRequest
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fn clone(&self) -> QuestsResetMultipleForAllRequest
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for QuestsResetMultipleForAllRequest
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fn default() -> QuestsResetMultipleForAllRequest
Returns the "default value" for a type. Read more