Struct google_gamesmanagement1_management::AchievementResetMultipleForAllRequest
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pub struct AchievementResetMultipleForAllRequest { pub achievement_ids: Option<Vec<String>>, pub kind: Option<String>, }
This is a JSON template for multiple achievements reset all request.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
Fields
achievement_ids: Option<Vec<String>>
The IDs of achievements to reset.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetMultipleForAllRequest.
Trait Implementations
impl Debug for AchievementResetMultipleForAllRequest
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impl Clone for AchievementResetMultipleForAllRequest
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fn clone(&self) -> AchievementResetMultipleForAllRequest
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for AchievementResetMultipleForAllRequest
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fn default() -> AchievementResetMultipleForAllRequest
Returns the "default value" for a type. Read more