[−][src]Struct google_gamesconfiguration1_configuration::AchievementConfiguration
This is a JSON template for an achievement configuration resource.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list achievement configurations (none)
- update achievement configurations (request|response)
- insert achievement configurations (request|response)
- get achievement configurations (response)
- patch achievement configurations (request|response)
- delete achievement configurations (none)
Fields
achievement_type: Option<String>
The type of the achievement. Possible values are:
- "STANDARD" - Achievement is either locked or unlocked.
- "INCREMENTAL" - Achievement is incremental.
steps_to_unlock: Option<i32>
Steps to unlock. Only applicable to incremental achievements.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration.
initial_state: Option<String>
The initial state of the achievement. Possible values are:
- "HIDDEN" - Achievement is hidden.
- "REVEALED" - Achievement is revealed.
- "UNLOCKED" - Achievement is unlocked.
token: Option<String>
The token for this resource.
draft: Option<AchievementConfigurationDetail>
The draft data of the achievement.
published: Option<AchievementConfigurationDetail>
The read-only published data of the achievement.
id: Option<String>
The ID of the achievement.
Trait Implementations
impl Resource for AchievementConfiguration
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impl ResponseResult for AchievementConfiguration
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impl RequestValue for AchievementConfiguration
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impl Default for AchievementConfiguration
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fn default() -> AchievementConfiguration
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impl Clone for AchievementConfiguration
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fn clone(&self) -> AchievementConfiguration
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for AchievementConfiguration
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impl Serialize for AchievementConfiguration
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for AchievementConfiguration
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Send for AchievementConfiguration
impl Unpin for AchievementConfiguration
impl Sync for AchievementConfiguration
impl UnwindSafe for AchievementConfiguration
impl RefUnwindSafe for AchievementConfiguration
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Typeable for T where
T: Any,
T: Any,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,