[][src]Struct google_gamesconfiguration1_configuration::AchievementConfigurationMethods

pub struct AchievementConfigurationMethods<'a, C, A> where
    C: 'a,
    A: 'a, 
{ /* fields omitted */ }

A builder providing access to all methods supported on achievementConfiguration resources. It is not used directly, but through the GamesConfiguration hub.

Example

Instantiate a resource builder

extern crate hyper;
extern crate hyper_rustls;
extern crate yup_oauth2 as oauth2;
extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
 
use std::default::Default;
use oauth2::{Authenticator, DefaultAuthenticatorDelegate, ApplicationSecret, MemoryStorage};
use gamesconfiguration1_configuration::GamesConfiguration;
 
let secret: ApplicationSecret = Default::default();
let auth = Authenticator::new(&secret, DefaultAuthenticatorDelegate,
                              hyper::Client::with_connector(hyper::net::HttpsConnector::new(hyper_rustls::TlsClient::new())),
                              <MemoryStorage as Default>::default(), None);
let mut hub = GamesConfiguration::new(hyper::Client::with_connector(hyper::net::HttpsConnector::new(hyper_rustls::TlsClient::new())), auth);
// Usually you wouldn't bind this to a variable, but keep calling *CallBuilders*
// like `delete(...)`, `get(...)`, `insert(...)`, `list(...)`, `patch(...)` and `update(...)`
// to build up your call.
let rb = hub.achievement_configurations();

Methods

impl<'a, C, A> AchievementConfigurationMethods<'a, C, A>[src]

pub fn list(
    &self,
    application_id: &str
) -> AchievementConfigurationListCall<'a, C, A>
[src]

Create a builder to help you perform the following task:

Returns a list of the achievement configurations in this application.

Arguments

  • applicationId - The application ID from the Google Play developer console.

pub fn update(
    &self,
    request: AchievementConfiguration,
    achievement_id: &str
) -> AchievementConfigurationUpdateCall<'a, C, A>
[src]

Create a builder to help you perform the following task:

Update the metadata of the achievement configuration with the given ID.

Arguments

  • request - No description provided.
  • achievementId - The ID of the achievement used by this method.

pub fn insert(
    &self,
    request: AchievementConfiguration,
    application_id: &str
) -> AchievementConfigurationInsertCall<'a, C, A>
[src]

Create a builder to help you perform the following task:

Insert a new achievement configuration in this application.

Arguments

  • request - No description provided.
  • applicationId - The application ID from the Google Play developer console.

pub fn get(
    &self,
    achievement_id: &str
) -> AchievementConfigurationGetCall<'a, C, A>
[src]

Create a builder to help you perform the following task:

Retrieves the metadata of the achievement configuration with the given ID.

Arguments

  • achievementId - The ID of the achievement used by this method.

pub fn patch(
    &self,
    request: AchievementConfiguration,
    achievement_id: &str
) -> AchievementConfigurationPatchCall<'a, C, A>
[src]

Create a builder to help you perform the following task:

Update the metadata of the achievement configuration with the given ID. This method supports patch semantics.

Arguments

  • request - No description provided.
  • achievementId - The ID of the achievement used by this method.

pub fn delete(
    &self,
    achievement_id: &str
) -> AchievementConfigurationDeleteCall<'a, C, A>
[src]

Create a builder to help you perform the following task:

Delete the achievement configuration with the given ID.

Arguments

  • achievementId - The ID of the achievement used by this method.

Trait Implementations

Auto Trait Implementations

impl<'a, C, A> !Send for AchievementConfigurationMethods<'a, C, A>

impl<'a, C, A> Unpin for AchievementConfigurationMethods<'a, C, A>

impl<'a, C, A> !Sync for AchievementConfigurationMethods<'a, C, A>

impl<'a, C, A> !UnwindSafe for AchievementConfigurationMethods<'a, C, A>

impl<'a, C, A> !RefUnwindSafe for AchievementConfigurationMethods<'a, C, A>

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Typeable for T where
    T: Any

fn get_type(&self) -> TypeId

Get the TypeId of this object.