[−][src]Struct google_games1::AchievementDefinition
This is a JSON template for an achievement definition object.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list achievement definitions (none)
Fields
total_steps: Option<i32>
The total steps for an incremental achievement.
achievement_type: Option<String>
The type of the achievement. Possible values are:
- "STANDARD" - Achievement is either locked or unlocked.
- "INCREMENTAL" - Achievement is incremental.
description: Option<String>
The description of the achievement.
formatted_total_steps: Option<String>
The total steps for an incremental achievement as a string.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#achievementDefinition.
initial_state: Option<String>
The initial state of the achievement. Possible values are:
- "HIDDEN" - Achievement is hidden.
- "REVEALED" - Achievement is revealed.
- "UNLOCKED" - Achievement is unlocked.
experience_points: Option<String>
Experience points which will be earned when unlocking this achievement.
id: Option<String>
The ID of the achievement.
is_revealed_icon_url_default: Option<bool>
Indicates whether the revealed icon image being returned is a default image, or is provided by the game.
unlocked_icon_url: Option<String>
The image URL for the unlocked achievement icon.
revealed_icon_url: Option<String>
The image URL for the revealed achievement icon.
is_unlocked_icon_url_default: Option<bool>
Indicates whether the unlocked icon image being returned is a default image, or is game-provided.
name: Option<String>
The name of the achievement.
Trait Implementations
impl Resource for AchievementDefinition
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impl Default for AchievementDefinition
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fn default() -> AchievementDefinition
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impl Clone for AchievementDefinition
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fn clone(&self) -> AchievementDefinition
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for AchievementDefinition
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impl Serialize for AchievementDefinition
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for AchievementDefinition
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Send for AchievementDefinition
impl Unpin for AchievementDefinition
impl Sync for AchievementDefinition
impl UnwindSafe for AchievementDefinition
impl RefUnwindSafe for AchievementDefinition
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Typeable for T where
T: Any,
T: Any,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,