Struct google_games1::PlayerAchievementListResponse [−][src]
pub struct PlayerAchievementListResponse { pub next_page_token: Option<String>, pub items: Option<Vec<PlayerAchievement>>, pub kind: Option<String>, }
This is a JSON template for a list of achievement objects.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list achievements (response)
Fields
next_page_token: Option<String>
Token corresponding to the next page of results.
items: Option<Vec<PlayerAchievement>>
The achievements.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#playerAchievementListResponse.
Trait Implementations
impl Default for PlayerAchievementListResponse
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impl Default for PlayerAchievementListResponse
fn default() -> PlayerAchievementListResponse
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fn default() -> PlayerAchievementListResponse
Returns the "default value" for a type. Read more
impl Clone for PlayerAchievementListResponse
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impl Clone for PlayerAchievementListResponse
fn clone(&self) -> PlayerAchievementListResponse
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fn clone(&self) -> PlayerAchievementListResponse
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for PlayerAchievementListResponse
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impl Debug for PlayerAchievementListResponse
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl ResponseResult for PlayerAchievementListResponse
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impl ResponseResult for PlayerAchievementListResponse
Auto Trait Implementations
impl Send for PlayerAchievementListResponse
impl Send for PlayerAchievementListResponse
impl Sync for PlayerAchievementListResponse
impl Sync for PlayerAchievementListResponse