Struct google_games1::EventPeriodUpdate [−][src]
pub struct EventPeriodUpdate { pub kind: Option<String>, pub time_period: Option<EventPeriodRange>, pub updates: Option<Vec<EventUpdateRequest>>, }
This is a JSON template for an event period update resource.
This type is not used in any activity, and only used as part of another schema.
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#eventPeriodUpdate.
time_period: Option<EventPeriodRange>
The time period being covered by this update.
updates: Option<Vec<EventUpdateRequest>>
The updates being made for this time period.
Trait Implementations
impl Default for EventPeriodUpdate
[src]
impl Default for EventPeriodUpdate
fn default() -> EventPeriodUpdate
[src]
fn default() -> EventPeriodUpdate
Returns the "default value" for a type. Read more
impl Clone for EventPeriodUpdate
[src]
impl Clone for EventPeriodUpdate
fn clone(&self) -> EventPeriodUpdate
[src]
fn clone(&self) -> EventPeriodUpdate
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for EventPeriodUpdate
[src]
impl Debug for EventPeriodUpdate
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Part for EventPeriodUpdate
[src]
impl Part for EventPeriodUpdate
Auto Trait Implementations
impl Send for EventPeriodUpdate
impl Send for EventPeriodUpdate
impl Sync for EventPeriodUpdate
impl Sync for EventPeriodUpdate