Struct google_games1::AchievementUpdateMultipleResponse [−][src]
pub struct AchievementUpdateMultipleResponse { pub kind: Option<String>, pub updated_achievements: Option<Vec<AchievementUpdateResponse>>, }
This is a JSON template for an achievement unlock response.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- update multiple achievements (response)
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#achievementUpdateListResponse.
updated_achievements: Option<Vec<AchievementUpdateResponse>>
The updated state of the achievements.
Trait Implementations
impl Default for AchievementUpdateMultipleResponse
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impl Default for AchievementUpdateMultipleResponse
fn default() -> AchievementUpdateMultipleResponse
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fn default() -> AchievementUpdateMultipleResponse
Returns the "default value" for a type. Read more
impl Clone for AchievementUpdateMultipleResponse
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impl Clone for AchievementUpdateMultipleResponse
fn clone(&self) -> AchievementUpdateMultipleResponse
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fn clone(&self) -> AchievementUpdateMultipleResponse
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for AchievementUpdateMultipleResponse
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impl Debug for AchievementUpdateMultipleResponse
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl ResponseResult for AchievementUpdateMultipleResponse
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impl ResponseResult for AchievementUpdateMultipleResponse
Auto Trait Implementations
impl Send for AchievementUpdateMultipleResponse
impl Send for AchievementUpdateMultipleResponse
impl Sync for AchievementUpdateMultipleResponse
impl Sync for AchievementUpdateMultipleResponse