[][src]Struct google_games1::MetagameConfig

pub struct MetagameConfig {
    pub kind: Option<String>,
    pub current_version: Option<i32>,
    pub player_levels: Option<Vec<PlayerLevel>>,

This is a JSON template for the metagame config resource


This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).


kind: Option<String>

Uniquely identifies the type of this resource. Value is always the fixed string games#metagameConfig.

current_version: Option<i32>

Current version of the metagame configuration data. When this data is updated, the version number will be increased by one.

player_levels: Option<Vec<PlayerLevel>>

The list of player levels.

Trait Implementations

impl ResponseResult for MetagameConfig[src]

impl Default for MetagameConfig[src]

impl Clone for MetagameConfig[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for MetagameConfig[src]

impl Serialize for MetagameConfig[src]

impl<'de> Deserialize<'de> for MetagameConfig[src]

Auto Trait Implementations

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impl<T> ToOwned for T where
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impl<T> From<T> for T[src]

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    T: ?Sized

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