Struct google_appengine1_beta4::StaticDirectoryHandler
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pub struct StaticDirectoryHandler { pub mime_type: Option<String>, pub expiration: Option<String>, pub directory: Option<String>, pub require_matching_file: Option<bool>, pub http_headers: Option<HashMap<String, String>>, pub application_readable: Option<bool>, }
Files served directly to the user for a given URL, such as images, CSS stylesheets, or JavaScript source files. Static directory handlers make it easy to serve the entire contents of a directory as static files.
This type is not used in any activity, and only used as part of another schema.
Fields
mime_type: Option<String>
MIME type used to serve all files served by this handler. Defaults to file-specific MIME types, which are direved from each file's filename extension.
expiration: Option<String>
Time a static file served by this handler should be cached.
directory: Option<String>
Path to the directory containing the static files from the application root directory. Everything after the end of the matched URL pattern is appended to static_dir to form the full path to the requested file.
require_matching_file: Option<bool>
Whether this handler should match the request if the file referenced by the handler does not exist.
http_headers: Option<HashMap<String, String>>
HTTP headers to use for all responses from these URLs.
application_readable: Option<bool>
Whether files should also be uploaded as code data. By default, files declared in static directory handlers are uploaded as static data and are only served to end users; they cannot be read by the application. If enabled, uploads are charged against both your code and static data storage resource quotas.
Trait Implementations
impl Default for StaticDirectoryHandler
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fn default() -> StaticDirectoryHandler
Returns the "default value" for a type. Read more
impl Clone for StaticDirectoryHandler
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fn clone(&self) -> StaticDirectoryHandler
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more