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//! Types for storing and interacting with values in Widgets.
use std::collections::HashMap;
use std::fmt::{self, Debug, Display};
use std::future::Future;
use std::hash::{BuildHasher, Hash};
use std::ops::{Add, AddAssign, Deref, DerefMut, Not};
use std::str::FromStr;
use std::sync::{Arc, Condvar, Mutex, MutexGuard, TryLockError, Weak};
use std::task::{Poll, Waker};
use std::thread::{self, ThreadId};
use std::time::{Duration, Instant};
use ahash::AHashSet;
use alot::{LotId, Lots};
use intentional::Assert;
use kempt::{Map, Sort};
use crate::animation::{AnimationHandle, DynamicTransition, IntoAnimate, LinearInterpolate, Spawn};
use crate::context::{self, WidgetContext};
use crate::utils::{run_in_bg, IgnorePoison, WithClone};
use crate::widget::{Children, MakeWidget, MakeWidgetWithTag, WidgetId, WidgetInstance};
use crate::widgets::{Radio, Select, Space, Switcher};
use crate::window::WindowHandle;
/// An instance of a value that provides APIs to observe and react to its
/// contents.
pub struct Dynamic<T>(Arc<DynamicData<T>>);
impl<T> Dynamic<T> {
/// Creates a new instance wrapping `value`.
pub fn new(value: T) -> Self {
Self(Arc::new(DynamicData {
state: Mutex::new(State {
wrapped: GenerationalValue {
value,
generation: Generation::default(),
},
callbacks: Arc::default(),
windows: AHashSet::new(),
readers: 0,
wakers: Vec::new(),
widgets: AHashSet::new(),
source_callback: CallbackHandle::default(),
}),
during_callback_state: Mutex::default(),
sync: Condvar::default(),
}))
}
/// Returns a weak reference to this dynamic.
///
/// This is powered by [`Arc`]/[`Weak`] and follows the same semantics for
/// reference counting.
#[must_use]
pub fn downgrade(&self) -> WeakDynamic<T> {
WeakDynamic::from(self)
}
/// Returns a new dynamic that has its contents linked with `self` by the
/// pair of mapping functions provided.
///
/// When the returned dynamic is updated, `r_into_t` will be invoked. This
/// function accepts `&R` and can return `T`, or `Option<T>`. If a value is
/// produced, `self` will be updated with the new value.
///
/// When `self` is updated, `t_into_r` will be invoked. This function
/// accepts `&T` and can return `R` or `Option<R>`. If a value is produced,
/// the returned dynamic will be updated with the new value.
///
/// # Panics
///
/// This function panics if calling `t_into_r` with the current contents of
/// the Dynamic produces a `None` value. This requirement is only for the
/// first invocation, and it is guaranteed to occur before this function
/// returns.
pub fn linked<R, TIntoR, TIntoRResult, RIntoT, RIntoTResult>(
&self,
mut t_into_r: TIntoR,
mut r_into_t: RIntoT,
) -> Dynamic<R>
where
T: PartialEq + Send + 'static,
R: PartialEq + Send + 'static,
TIntoRResult: Into<Option<R>> + Send + 'static,
RIntoTResult: Into<Option<T>> + Send + 'static,
TIntoR: FnMut(&T) -> TIntoRResult + Send + 'static,
RIntoT: FnMut(&R) -> RIntoTResult + Send + 'static,
{
let initial_r = self
.map_ref(|v| t_into_r(v))
.into()
.expect("t_into_r must succeed with the current value");
let r = Dynamic::new(initial_r);
r.with_clone(move |r| {
self.for_each(move |t| {
if let Some(update) = t_into_r(t).into() {
let _result = r.replace(update);
}
})
.persist();
});
self.with_clone(|t| {
r.with_for_each(move |r| {
if let Some(update) = r_into_t(r).into() {
let _result = t.replace(update);
}
})
})
}
/// Creates a [linked](Self::linked) dynamic containing a `String`.
///
/// When `self` is updated, [`ToString::to_string()`] will be called to
/// produce a new string value to store in the returned dynamic.
///
/// When the returned dynamic is updated, [`str::parse`](std::str) is called
/// to produce a new `T`. If an error is returned, `self` will not be
/// updated. Otherwise, `self` will be updated with the produced value.
#[must_use]
pub fn linked_string(&self) -> Dynamic<String>
where
T: ToString + FromStr + PartialEq + Send + 'static,
{
self.linked(ToString::to_string, |s: &String| s.parse().ok())
}
/// Maps the contents with read-only access.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
pub fn map_ref<R>(&self, map: impl FnOnce(&T) -> R) -> R {
self.map_generational(|gen| map(&gen.value))
}
/// Maps the contents with read-only access, providing access to the value's
/// [`Generation`].
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
pub fn map_generational<R>(&self, map: impl FnOnce(&GenerationalValue<T>) -> R) -> R {
let state = self.state().expect("deadlocked");
map(&state.wrapped)
}
/// Maps the contents with exclusive access. Before returning from this
/// function, all observers will be notified that the contents have been
/// updated.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
pub fn map_mut<R>(&self, map: impl FnOnce(&mut T) -> R) -> R {
self.0.map_mut(|value, _| map(value)).expect("deadlocked")
}
/// Updates the value to the result of invoking [`Not`] on the current
/// value. This function returns the new value.
#[allow(clippy::must_use_candidate)]
pub fn toggle(&self) -> T
where
T: Not<Output = T> + Clone,
{
self.map_mut(|value| {
*value = !value.clone();
value.clone()
})
}
/// Sets the current `source` for this dynamic with `source`.
///
/// A dynamic can have multiple source callbacks.
///
/// This ensures that `source` stays active as long as any clones of `self`
/// are alive.
pub fn set_source(&self, source: CallbackHandle) {
self.state().assert("deadlocked").source_callback += source;
}
/// Returns a new dynamic that contains the updated contents of this dynamic
/// at most once every `period`.
#[must_use]
pub fn debounced_every(&self, period: Duration) -> Self
where
T: PartialEq + Clone + Send + Sync + 'static,
{
let debounced = Dynamic::new(self.get());
let mut debounce = Debounce::new(debounced.clone(), period);
let callback = self.for_each_cloned(move |value| debounce.update(value));
debounced.set_source(callback);
debounced
}
/// Returns a new dynamic that contains the updated contents of this dynamic
/// delayed by `period`. Each time this value is updated, the delay is
/// reset.
#[must_use]
pub fn debounced_with_delay(&self, period: Duration) -> Self
where
T: PartialEq + Clone + Send + Sync + 'static,
{
let debounced = Dynamic::new(self.get());
let mut debounce = Debounce::new(debounced.clone(), period).extending();
let callback = self.for_each_cloned(move |value| debounce.update(value));
debounced.set_source(callback);
debounced
}
/// Returns a new dynamic that is updated using `U::from(T.clone())` each
/// time `self` is updated.
#[must_use]
pub fn map_each_into<U>(&self) -> Dynamic<U>
where
U: PartialEq + From<T> + Send + 'static,
T: Clone + Send + 'static,
{
self.map_each(|value| U::from(value.clone()))
}
/// Returns a new dynamic that is updated using `U::from(&T)` each
/// time `self` is updated.
#[must_use]
pub fn map_each_to<U>(&self) -> Dynamic<U>
where
U: PartialEq + for<'a> From<&'a T> + Send + 'static,
T: Clone + Send + 'static,
{
self.map_each(|value| U::from(value))
}
/// Attaches `for_each` to this value so that it is invoked each time the
/// value's contents are updated.
pub fn for_each<F>(&self, mut for_each: F) -> CallbackHandle
where
T: Send + 'static,
F: for<'a> FnMut(&'a T) + Send + 'static,
{
let this = self.clone();
self.0.for_each(move || {
this.map_ref(&mut for_each);
})
}
/// Attaches `for_each` to this value and its [`Generation`] so that it is
/// invoked each time the value's contents are updated.
pub fn for_each_generational<F>(&self, mut for_each: F) -> CallbackHandle
where
T: Send + 'static,
F: for<'a> FnMut(&'a GenerationalValue<T>) + Send + 'static,
{
let this = self.clone();
self.0.for_each(move || {
this.map_generational(&mut for_each);
})
}
/// Attaches `for_each` to this value so that it is invoked each time the
/// value's contents are updated.
pub fn for_each_cloned<F>(&self, mut for_each: F) -> CallbackHandle
where
T: Clone + Send + 'static,
F: FnMut(T) + Send + 'static,
{
let this = self.clone();
self.0.for_each(move || {
for_each(this.get());
})
}
/// Attaches `for_each` to this value so that it is invoked each time the
/// value's contents are updated. This function returns `self`.
#[must_use]
pub fn with_for_each<F>(self, for_each: F) -> Self
where
T: Send + 'static,
F: for<'a> FnMut(&'a T) + Send + 'static,
{
self.for_each(for_each).persist();
self
}
/// Creates a new dynamic value that contains the result of invoking `map`
/// each time this value is changed.
pub fn map_each<R, F>(&self, mut map: F) -> Dynamic<R>
where
T: Send + 'static,
F: for<'a> FnMut(&'a T) -> R + Send + 'static,
R: PartialEq + Send + 'static,
{
let this = self.clone();
self.0.map_each(move || this.map_ref(&mut map))
}
/// Creates a new dynamic value that contains the result of invoking `map`
/// each time this value is changed.
pub fn map_each_generational<R, F>(&self, mut map: F) -> Dynamic<R>
where
T: Send + 'static,
F: for<'a> FnMut(&'a GenerationalValue<T>) -> R + Send + 'static,
R: PartialEq + Send + 'static,
{
let this = self.clone();
self.0.map_each(move || this.map_generational(&mut map))
}
/// Creates a new dynamic value that contains the result of invoking `map`
/// each time this value is changed.
pub fn map_each_cloned<R, F>(&self, mut map: F) -> Dynamic<R>
where
T: Clone + Send + 'static,
F: FnMut(T) -> R + Send + 'static,
R: PartialEq + Send + 'static,
{
let this = self.clone();
self.0.map_each(move || map(this.get()))
}
/// A helper function that invokes `with_clone` with a clone of self. This
/// code may produce slightly more readable code.
///
/// ```rust
/// let value = gooey::value::Dynamic::new(1);
///
/// // Using with_clone
/// value.with_clone(|value| {
/// std::thread::spawn(move || {
/// println!("{}", value.get());
/// })
/// });
///
/// // Using an explicit clone
/// std::thread::spawn({
/// let value = value.clone();
/// move || {
/// println!("{}", value.get());
/// }
/// });
///
/// println!("{}", value.get());
/// ````
pub fn with_clone<R>(&self, with_clone: impl FnOnce(Self) -> R) -> R {
with_clone(self.clone())
}
pub(crate) fn redraw_when_changed(&self, window: WindowHandle) {
self.0.redraw_when_changed(window);
}
pub(crate) fn invalidate_when_changed(&self, window: WindowHandle, widget: WidgetId) {
self.0.invalidate_when_changed(window, widget);
}
/// Returns a clone of the currently contained value.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn get(&self) -> T
where
T: Clone,
{
self.0.get().expect("deadlocked").value
}
/// Returns a clone of the currently contained value.
///
/// `context` will be invalidated when the value is updated.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn get_tracking_redraw(&self, context: &WidgetContext<'_, '_>) -> T
where
T: Clone,
{
context.redraw_when_changed(self);
self.get()
}
/// Returns a clone of the currently contained value.
///
/// `context` will be invalidated when the value is updated.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn get_tracking_invalidate(&self, context: &WidgetContext<'_, '_>) -> T
where
T: Clone,
{
context.invalidate_when_changed(self);
self.get()
}
/// Returns the currently stored value, replacing the current contents with
/// `T::default()`.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn take(&self) -> T
where
T: Default,
{
std::mem::take(&mut self.lock())
}
/// Checks if the currently stored value is different than `T::default()`,
/// and if so, returns `Some(self.take())`.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn take_if_not_default(&self) -> Option<T>
where
T: Default + PartialEq,
{
let default = T::default();
let mut guard = self.lock();
if *guard == default {
None
} else {
Some(std::mem::replace(&mut guard, default))
}
}
/// Replaces the contents with `new_value`, returning the previous contents.
/// Before returning from this function, all observers will be notified that
/// the contents have been updated.
///
/// If the calling thread has exclusive access to the contents of this
/// dynamic, this call will return None and the value will not be updated.
/// If detecting this is important, use [`Self::try_replace()`].
pub fn replace(&self, new_value: T) -> Option<T>
where
T: PartialEq,
{
self.try_replace(new_value).ok()
}
/// Replaces the contents with `new_value` if `new_value` is different than
/// the currently stored value. If the value is updated, the previous
/// contents are returned.
///
///
/// Before returning from this function, all observers will be notified that
/// the contents have been updated.
///
/// # Errors
///
/// - [`ReplaceError::NoChange`]: Returned when `new_value` is equal to the
/// currently stored value.
/// - [`ReplaceError::Deadlock`]: Returned when the current thread already
/// has exclusive access to the contents of this dynamic.
pub fn try_replace(&self, new_value: T) -> Result<T, ReplaceError<T>>
where
T: PartialEq,
{
match self.0.map_mut(|value, changed| {
if *value == new_value {
*changed = false;
Err(ReplaceError::NoChange(new_value))
} else {
Ok(std::mem::replace(value, new_value))
}
}) {
Ok(old) => old,
Err(_) => Err(ReplaceError::Deadlock),
}
}
/// Stores `new_value` in this dynamic. Before returning from this function,
/// all observers will be notified that the contents have been updated.
///
/// If the calling thread has exclusive access to the contents of this
/// dynamic, this call will return None and the value will not be updated.
/// If detecting this is important, use [`Self::try_replace()`].
pub fn set(&self, new_value: T)
where
T: PartialEq,
{
let _old = self.replace(new_value);
}
/// Replaces the current value with `new_value` if the current value is
/// equal to `expected_current`.
///
/// Returns `Ok` with the overwritten value upon success.
///
/// # Errors
///
/// - [`TryCompareSwapError::Deadlock`]: This operation would result in a
/// thread deadlock.
/// - [`TryCompareSwapError::CurrentValueMismatch`]: The current value did
/// not match `expected_current`. The `T` returned is a clone of the
/// currently stored value.
pub fn try_compare_swap(
&self,
expected_current: &T,
new_value: T,
) -> Result<T, TryCompareSwapError<T>>
where
T: Clone + PartialEq,
{
match self.0.map_mut(|value, changed| {
if value == expected_current {
Ok(std::mem::replace(value, new_value))
} else {
*changed = false;
Err(TryCompareSwapError::CurrentValueMismatch(value.clone()))
}
}) {
Ok(old) => old,
Err(_) => Err(TryCompareSwapError::Deadlock),
}
}
/// Replaces the current value with `new_value` if the current value is
/// equal to `expected_current`.
///
/// Returns `Ok` with the overwritten value upon success.
///
/// # Errors
///
/// Returns `Err` with the currently stored value when `expected_current`
/// does not match the currently stored value.
pub fn compare_swap(&self, expected_current: &T, new_value: T) -> Result<T, T>
where
T: Clone + PartialEq,
{
match self.try_compare_swap(expected_current, new_value) {
Ok(old) => Ok(old),
Err(TryCompareSwapError::Deadlock) => unreachable!("deadlocked"),
Err(TryCompareSwapError::CurrentValueMismatch(value)) => Err(value),
}
}
/// Returns a new reference-based reader for this dynamic value.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn create_reader(&self) -> DynamicReader<T> {
self.state().expect("deadlocked").readers += 1;
DynamicReader {
source: self.0.clone(),
read_generation: self.0.state().expect("deadlocked").wrapped.generation,
}
}
/// Converts this [`Dynamic`] into a reader.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn into_reader(self) -> DynamicReader<T> {
self.create_reader()
}
/// Returns an exclusive reference to the contents of this dynamic.
///
/// This call will block until all other guards for this dynamic have been
/// dropped.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn lock(&self) -> DynamicGuard<'_, T> {
DynamicGuard {
guard: self.0.state().expect("deadlocked"),
accessed_mut: false,
prevent_notifications: false,
}
}
fn state(&self) -> Result<DynamicMutexGuard<'_, T>, DeadlockError> {
self.0.state()
}
/// Returns the current generation of the value.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn generation(&self) -> Generation {
self.state().expect("deadlocked").wrapped.generation
}
/// Returns a pending transition for this value to `new_value`.
pub fn transition_to(&self, new_value: T) -> DynamicTransition<T>
where
T: LinearInterpolate + Clone + Send + Sync,
{
DynamicTransition {
dynamic: self.clone(),
new_value,
}
}
/// Returns a new [`Radio`] that updates this dynamic to `widget_value` when
/// pressed. `label` is drawn next to the checkbox and is also clickable to
/// select the radio.
#[must_use]
pub fn new_radio(&self, widget_value: T, label: impl MakeWidget) -> Radio<T>
where
Self: Clone,
// Technically this trait bound isn't necessary, but it prevents trying
// to call new_radio on unsupported types. The MakeWidget/Widget
// implementations require these bounds (and more).
T: Clone + Eq,
{
Radio::new(widget_value, self.clone(), label)
}
/// Returns a new [`Select`] that updates this dynamic to `widget_value`
/// when pressed. `label` is drawn next to the checkbox and is also
/// clickable to select the widget.
#[must_use]
pub fn new_select(&self, widget_value: T, label: impl MakeWidget) -> Select<T>
where
Self: Clone,
// Technically this trait bound isn't necessary, but it prevents trying
// to call new_select on unsupported types. The MakeWidget/Widget
// implementations require these bounds (and more).
T: Clone + Eq,
{
Select::new(widget_value, self.clone(), label)
}
/// Validates the contents of this dynamic using the `check` function,
/// returning a dynamic that contains the validation status.
#[must_use]
pub fn validate_with<E, Valid>(&self, mut check: Valid) -> Dynamic<Validation>
where
T: Send + 'static,
Valid: for<'a> FnMut(&'a T) -> Result<(), E> + Send + 'static,
E: Display,
{
let validation = Dynamic::new(Validation::None);
let callback = self.for_each({
let validation = validation.clone();
move |value| {
validation.set(match check(value) {
Ok(()) => Validation::Valid,
Err(err) => Validation::Invalid(err.to_string()),
});
}
});
validation.set_source(callback);
validation
}
}
/// An error returned from [`Dynamic::try_compare_swap`].
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum TryCompareSwapError<T> {
/// The dynamic is already locked for exclusive access by the current
/// thread. This operation would result in a deadlock.
Deadlock,
/// The current value did not match the expected value. This variant's value
/// is the value at the time of comparison.
CurrentValueMismatch(T),
}
impl<T> Debug for Dynamic<T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
Debug::fmt(&DebugDynamicData(&self.0), f)
}
}
impl Dynamic<WidgetInstance> {
/// Returns a new [`Switcher`] widget whose contents is the value of this
/// dynamic.
#[must_use]
pub fn into_switcher(self) -> Switcher {
Switcher::new(self)
}
}
impl MakeWidgetWithTag for Dynamic<WidgetInstance> {
fn make_with_tag(self, id: crate::widget::WidgetTag) -> WidgetInstance {
self.into_switcher().make_with_tag(id)
}
}
impl MakeWidgetWithTag for Dynamic<Option<WidgetInstance>> {
fn make_with_tag(self, id: crate::widget::WidgetTag) -> WidgetInstance {
self.map_each(|widget| {
widget
.as_ref()
.map_or_else(|| Space::clear().make_widget(), Clone::clone)
})
.make_with_tag(id)
}
}
impl<T> context::sealed::Trackable for Dynamic<T> {
fn redraw_when_changed(&self, handle: WindowHandle) {
self.redraw_when_changed(handle);
}
fn invalidate_when_changed(&self, handle: WindowHandle, id: WidgetId) {
self.invalidate_when_changed(handle, id);
}
}
impl<T> Eq for Dynamic<T> {}
impl<T> PartialEq for Dynamic<T> {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.0, &other.0)
}
}
impl<T> Default for Dynamic<T>
where
T: Default,
{
fn default() -> Self {
Self::new(T::default())
}
}
impl<T> Clone for Dynamic<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<T> Drop for Dynamic<T> {
fn drop(&mut self) {
let state = self.state().expect("deadlocked");
if state.readers == 0 {
drop(state);
self.0.sync.notify_all();
}
}
}
impl<T> From<Dynamic<T>> for DynamicReader<T> {
fn from(value: Dynamic<T>) -> Self {
value.create_reader()
}
}
impl From<&str> for Dynamic<String> {
fn from(value: &str) -> Self {
Dynamic::from(value.to_string())
}
}
impl From<String> for Dynamic<String> {
fn from(value: String) -> Self {
Dynamic::new(value)
}
}
struct DynamicMutexGuard<'a, T> {
dynamic: &'a DynamicData<T>,
guard: MutexGuard<'a, State<T>>,
}
impl<T> Debug for DynamicMutexGuard<'_, T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.guard.debug("DynamicMutexGuard", f)
}
}
impl<'a, T> Drop for DynamicMutexGuard<'a, T> {
fn drop(&mut self) {
let mut during_state = self.dynamic.during_callback_state.lock().ignore_poison();
*during_state = None;
drop(during_state);
self.dynamic.sync.notify_all();
}
}
impl<'a, T> Deref for DynamicMutexGuard<'a, T> {
type Target = State<T>;
fn deref(&self) -> &Self::Target {
&self.guard
}
}
impl<'a, T> DerefMut for DynamicMutexGuard<'a, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.guard
}
}
#[derive(Debug)]
struct LockState {
locked_thread: ThreadId,
}
struct DynamicData<T> {
state: Mutex<State<T>>,
during_callback_state: Mutex<Option<LockState>>,
sync: Condvar,
}
impl<T> DynamicData<T> {
fn state(&self) -> Result<DynamicMutexGuard<'_, T>, DeadlockError> {
let mut during_sync = self.during_callback_state.lock().ignore_poison();
let current_thread_id = std::thread::current().id();
let guard = loop {
match self.state.try_lock() {
Ok(g) => break g,
Err(TryLockError::Poisoned(poision)) => break poision.into_inner(),
Err(TryLockError::WouldBlock) => loop {
match &*during_sync {
Some(state) if state.locked_thread == current_thread_id => {
return Err(DeadlockError)
}
Some(_) => {
during_sync = self.sync.wait(during_sync).ignore_poison();
}
None => break,
}
},
}
};
*during_sync = Some(LockState {
locked_thread: current_thread_id,
});
Ok(DynamicMutexGuard {
dynamic: self,
guard,
})
}
pub fn redraw_when_changed(&self, window: WindowHandle) {
let mut state = self.state().expect("deadlocked");
state.windows.insert(window);
}
pub fn invalidate_when_changed(&self, window: WindowHandle, widget: WidgetId) {
let mut state = self.state().expect("deadlocked");
state.widgets.insert((window, widget));
}
pub fn get(&self) -> Result<GenerationalValue<T>, DeadlockError>
where
T: Clone,
{
self.state().map(|state| state.wrapped.clone())
}
pub fn map_mut<R>(&self, map: impl FnOnce(&mut T, &mut bool) -> R) -> Result<R, DeadlockError> {
let mut state = self.state()?;
let (old, callbacks) = {
let state = &mut *state;
let mut changed = true;
let result = map(&mut state.wrapped.value, &mut changed);
let callbacks = changed.then(|| state.note_changed());
(result, callbacks)
};
drop(state);
drop(callbacks);
self.sync.notify_all();
Ok(old)
}
pub fn for_each<F>(&self, map: F) -> CallbackHandle
where
F: for<'a> FnMut() + Send + 'static,
{
let state = self.state().expect("deadlocked");
let mut data = state.callbacks.callbacks.lock().ignore_poison();
CallbackHandle(CallbackHandleInner::Single(CallbackHandleData {
id: Some(data.callbacks.push(Box::new(map))),
callbacks: state.callbacks.clone(),
}))
}
pub fn map_each<R, F>(&self, mut map: F) -> Dynamic<R>
where
F: for<'a> FnMut() -> R + Send + 'static,
R: PartialEq + Send + 'static,
{
let initial_value = map();
let mapped_value = Dynamic::new(initial_value);
let returned = mapped_value.clone();
let callback = self.for_each(move || {
mapped_value.set(map());
});
returned.set_source(callback);
returned
}
}
struct DebugDynamicData<'a, T>(&'a Arc<DynamicData<T>>);
impl<T> Debug for DebugDynamicData<'_, T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self.0.state() {
Ok(state) => state.debug("Dynamic", f),
Err(_) => f.debug_tuple("Dynamic").field(&"<unable to lock>").finish(),
}
}
}
/// An error occurred while updating a value in a [`Dynamic`].
pub enum ReplaceError<T> {
/// The value was already equal to the one set.
NoChange(T),
/// The current thread already has exclusive access to this dynamic.
Deadlock,
}
/// A deadlock occurred accessing a [`Dynamic`].
///
/// Currently Cushy is only able to detect deadlocks where a single thread tries
/// to lock the same [`Dynamic`] multiple times.
#[derive(Debug)]
struct DeadlockError;
impl std::error::Error for DeadlockError {}
impl Display for DeadlockError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("a deadlock was detected")
}
}
/// A handle to a callback installed on a [`Dynamic`]. When dropped, the
/// callback will be uninstalled.
///
/// To prevent the callback from ever being uninstalled, use
/// [`Self::persist()`].
#[must_use]
pub struct CallbackHandle(CallbackHandleInner);
impl Default for CallbackHandle {
fn default() -> Self {
Self(CallbackHandleInner::None)
}
}
enum CallbackHandleInner {
None,
Single(CallbackHandleData),
Multi(Vec<CallbackHandleData>),
}
struct CallbackHandleData {
id: Option<LotId>,
callbacks: Arc<ChangeCallbacksData>,
}
impl Debug for CallbackHandle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut tuple = f.debug_tuple("CallbackHandle");
match &self.0 {
CallbackHandleInner::None => {}
CallbackHandleInner::Single(handle) => {
tuple.field(&handle.id);
}
CallbackHandleInner::Multi(handles) => {
for handle in handles {
tuple.field(&handle.id);
}
}
}
tuple.finish()
}
}
impl CallbackHandle {
/// Persists the callback so that it will always be invoked until the
/// dynamic is freed.
pub fn persist(self) {
match self.0 {
CallbackHandleInner::None => {}
CallbackHandleInner::Single(mut handle) => {
let _id = handle.id.take();
drop(handle);
}
CallbackHandleInner::Multi(handles) => {
for handle in handles {
handle.persist();
}
}
}
}
}
impl Eq for CallbackHandle {}
impl PartialEq for CallbackHandle {
fn eq(&self, other: &Self) -> bool {
match (&self.0, &other.0) {
(CallbackHandleInner::None, CallbackHandleInner::None) => true,
(CallbackHandleInner::Single(this), CallbackHandleInner::Single(other)) => {
this == other
}
(CallbackHandleInner::Multi(this), CallbackHandleInner::Multi(other)) => this == other,
_ => false,
}
}
}
impl CallbackHandleData {
fn persist(mut self) {
let _id = self.id.take();
drop(self);
}
}
impl Drop for CallbackHandleData {
fn drop(&mut self) {
if let Some(id) = self.id {
let mut data = self.callbacks.callbacks.lock().ignore_poison();
data.callbacks.remove(id);
}
}
}
impl PartialEq for CallbackHandleData {
fn eq(&self, other: &Self) -> bool {
self.id == other.id && Arc::ptr_eq(&self.callbacks, &other.callbacks)
}
}
impl Add for CallbackHandle {
type Output = Self;
fn add(mut self, rhs: Self) -> Self::Output {
self += rhs;
self
}
}
impl AddAssign for CallbackHandle {
fn add_assign(&mut self, rhs: Self) {
match (&mut self.0, rhs.0) {
(_, CallbackHandleInner::None) => {}
(CallbackHandleInner::None, other) => {
self.0 = other;
}
(CallbackHandleInner::Single(_), CallbackHandleInner::Single(other)) => {
let CallbackHandleInner::Single(single) =
std::mem::replace(&mut self.0, CallbackHandleInner::Multi(vec![other]))
else {
unreachable!("just matched")
};
let CallbackHandleInner::Multi(multi) = &mut self.0 else {
unreachable!("just replaced")
};
multi.push(single);
}
(CallbackHandleInner::Single(_), CallbackHandleInner::Multi(multi)) => {
let CallbackHandleInner::Single(single) =
std::mem::replace(&mut self.0, CallbackHandleInner::Multi(multi))
else {
unreachable!("just matched")
};
let CallbackHandleInner::Multi(multi) = &mut self.0 else {
unreachable!("just replaced")
};
multi.push(single);
}
(CallbackHandleInner::Multi(this), CallbackHandleInner::Single(single)) => {
this.push(single);
}
(CallbackHandleInner::Multi(this), CallbackHandleInner::Multi(mut other)) => {
this.append(&mut other);
}
}
}
}
struct State<T> {
wrapped: GenerationalValue<T>,
source_callback: CallbackHandle,
callbacks: Arc<ChangeCallbacksData>,
windows: AHashSet<WindowHandle>,
widgets: AHashSet<(WindowHandle, WidgetId)>,
wakers: Vec<Waker>,
readers: usize,
}
impl<T> State<T> {
fn note_changed(&mut self) -> ChangeCallbacks {
self.wrapped.generation = self.wrapped.generation.next();
for (window, widget) in self.widgets.drain() {
window.invalidate(widget);
}
for window in self.windows.drain() {
window.redraw();
}
for waker in self.wakers.drain(..) {
waker.wake();
}
ChangeCallbacks {
data: self.callbacks.clone(),
changed_at: Instant::now(),
}
}
fn debug(&self, name: &str, f: &mut fmt::Formatter<'_>) -> fmt::Result
where
T: Debug,
{
f.debug_struct(name)
.field("value", &self.wrapped.value)
.field("generation", &self.wrapped.generation.0)
.finish()
}
}
impl<T> Debug for State<T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("State")
.field("wrapped", &self.wrapped)
.field("readers", &self.readers)
.finish_non_exhaustive()
}
}
#[derive(Default)]
struct ChangeCallbacksData {
callbacks: Mutex<CallbacksList>,
currently_executing: Mutex<Option<ThreadId>>,
sync: Condvar,
}
struct CallbacksList {
callbacks: Lots<Box<dyn ValueCallback>>,
invoked_at: Instant,
}
impl Default for CallbacksList {
fn default() -> Self {
Self {
callbacks: Lots::new(),
invoked_at: Instant::now(),
}
}
}
struct ChangeCallbacks {
data: Arc<ChangeCallbacksData>,
changed_at: Instant,
}
impl Drop for ChangeCallbacks {
fn drop(&mut self) {
let mut currently_executing = self.data.currently_executing.lock().expect("lock poisoned");
let current_thread = thread::current().id();
loop {
match &*currently_executing {
None => {
// No other thread is executing these callbacks. Set this
// thread as the current executor so that we can prevent
// infinite cycles.
*currently_executing = Some(current_thread);
drop(currently_executing);
// Invoke the callbacks
let mut state = self.data.callbacks.lock().ignore_poison();
// If the callbacks have already been invoked by another
// thread such that the callbacks observed the value our
// thread wrote, we can skip the callbacks.
if state.invoked_at < self.changed_at {
state.invoked_at = Instant::now();
for callback in &mut state.callbacks {
callback.changed();
}
}
drop(state);
// Remove ourselves as the current executor, notifying any
// other threads that are waiting.
currently_executing =
self.data.currently_executing.lock().expect("lock poisoned");
*currently_executing = None;
drop(currently_executing);
self.data.sync.notify_all();
return;
}
Some(executing) if executing == ¤t_thread => {
tracing::warn!("Could not invoke dynamic callbacks because they are already running on this thread");
return;
}
Some(_) => {
currently_executing = self
.data
.sync
.wait(currently_executing)
.expect("lock poisoned");
}
}
}
}
}
trait ValueCallback: Send {
fn changed(&mut self);
}
impl<F> ValueCallback for F
where
F: for<'a> FnMut() + Send + 'static,
{
fn changed(&mut self) {
self();
}
}
/// A value stored in a [`Dynamic`] with its [`Generation`].
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct GenerationalValue<T> {
/// The stored value.
pub value: T,
generation: Generation,
}
impl<T> GenerationalValue<T> {
/// Returns the generation of this value.
///
/// Each time a [`Dynamic`] is updated, the generation is also updated. This
/// value can be used to track whether a particular value has been observed.
pub const fn generation(&self) -> Generation {
self.generation
}
/// Returns a new instance containing the result of invoking `map` with
/// `self.value`.
///
/// The returned instance will have the same generation as this instance.
pub fn map<U>(self, map: impl FnOnce(T) -> U) -> GenerationalValue<U> {
GenerationalValue {
value: map(self.value),
generation: self.generation,
}
}
/// Returns a new instance containing the result of invoking `map` with
/// `&self.value`.
///
/// The returned instance will have the same generation as this instance.
pub fn map_ref<U>(&self, map: impl for<'a> FnOnce(&'a T) -> U) -> GenerationalValue<U> {
GenerationalValue {
value: map(&self.value),
generation: self.generation,
}
}
}
impl<T> Deref for GenerationalValue<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.value
}
}
impl<T> DerefMut for GenerationalValue<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.value
}
}
/// An exclusive reference to the contents of a [`Dynamic`].
///
/// If the contents are accessed through [`DerefMut`], all obververs will be
/// notified of a change when this guard is dropped.
#[derive(Debug)]
pub struct DynamicGuard<'a, T> {
guard: DynamicMutexGuard<'a, T>,
accessed_mut: bool,
prevent_notifications: bool,
}
impl<T> DynamicGuard<'_, T> {
/// Returns the generation of the value at the time of locking the dynamic.
///
/// Even if this guard accesses the data through [`DerefMut`], this value
/// will remain unchanged while the guard is held.
#[must_use]
pub fn generation(&self) -> Generation {
self.guard.wrapped.generation
}
/// Prevent any access through [`DerefMut`] from triggering change
/// notifications.
pub fn prevent_notifications(&mut self) {
self.prevent_notifications = true;
}
}
impl<'a, T> Deref for DynamicGuard<'a, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.guard.wrapped.value
}
}
impl<'a, T> DerefMut for DynamicGuard<'a, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.accessed_mut = true;
&mut self.guard.wrapped.value
}
}
impl<T> Drop for DynamicGuard<'_, T> {
fn drop(&mut self) {
if self.accessed_mut && !self.prevent_notifications {
let mut callbacks = Some(self.guard.note_changed());
run_in_bg(move || drop(callbacks.take()));
}
}
}
/// A weak reference to a [`Dynamic`].
///
/// This is powered by [`Arc`]/[`Weak`] and follows the same semantics for
/// reference counting.
pub struct WeakDynamic<T>(Weak<DynamicData<T>>);
impl<T> WeakDynamic<T> {
/// Returns the [`Dynamic`] this weak reference points to, unless no
/// remaining [`Dynamic`] instances exist for the underlying value.
#[must_use]
pub fn upgrade(&self) -> Option<Dynamic<T>> {
self.0.upgrade().map(Dynamic)
}
}
impl<T> Debug for WeakDynamic<T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if let Some(strong) = self.upgrade() {
Debug::fmt(&strong, f)
} else {
f.debug_tuple("WeakDynamic")
.field(&"<pending drop>")
.finish()
}
}
}
impl<'a, T> From<&'a Dynamic<T>> for WeakDynamic<T> {
fn from(value: &'a Dynamic<T>) -> Self {
Self(Arc::downgrade(&value.0))
}
}
impl<T> From<Dynamic<T>> for WeakDynamic<T> {
fn from(value: Dynamic<T>) -> Self {
Self::from(&value)
}
}
impl<T> Clone for WeakDynamic<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<T> Eq for WeakDynamic<T> {}
impl<T> PartialEq for WeakDynamic<T> {
fn eq(&self, other: &Self) -> bool {
Weak::ptr_eq(&self.0, &other.0)
}
}
impl<T> PartialEq<Dynamic<T>> for WeakDynamic<T> {
fn eq(&self, other: &Dynamic<T>) -> bool {
Weak::as_ptr(&self.0) == Arc::as_ptr(&other.0)
}
}
impl<T> PartialEq<WeakDynamic<T>> for Dynamic<T> {
fn eq(&self, other: &WeakDynamic<T>) -> bool {
Arc::as_ptr(&self.0) == Weak::as_ptr(&other.0)
}
}
/// A reader that tracks the last generation accessed through this reader.
pub struct DynamicReader<T> {
source: Arc<DynamicData<T>>,
read_generation: Generation,
}
impl<T> DynamicReader<T> {
/// Maps the contents of the dynamic value and returns the result.
///
/// This function marks the currently stored value as being read.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
pub fn map_ref<R>(&mut self, map: impl FnOnce(&T) -> R) -> R {
let state = self.source.state().expect("deadlocked");
self.read_generation = state.wrapped.generation;
map(&state.wrapped.value)
}
/// Returns true if the dynamic has been modified since the last time the
/// value was accessed through this reader.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn has_updated(&self) -> bool {
self.source.state().expect("deadlocked").wrapped.generation != self.read_generation
}
/// Returns a clone of the currently contained value.
///
/// This function marks the currently stored value as being read.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn get(&mut self) -> T
where
T: Clone,
{
let GenerationalValue { value, generation } = self.source.get().expect("deadlocked");
self.read_generation = generation;
value
}
/// Returns a clone of the currently contained value.
///
/// This function marks the currently stored value as being read.
///
/// `context` will be invalidated when the value is updated.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn get_tracking_redraw(&mut self, context: &WidgetContext<'_, '_>) -> T
where
T: Clone,
{
self.source.redraw_when_changed(context.handle());
self.get()
}
/// Returns a clone of the currently contained value.
///
/// This function marks the currently stored value as being read.
///
/// `context` will be invalidated when the value is updated.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
#[must_use]
pub fn get_tracking_invalidate(&mut self, context: &WidgetContext<'_, '_>) -> T
where
T: Clone,
{
self.source
.invalidate_when_changed(context.handle(), context.widget().id());
self.get()
}
/// Blocks the current thread until the contained value has been updated or
/// there are no remaining writers for the value.
///
/// Returns true if a newly updated value was discovered.
///
/// # Panics
///
/// This function panics if this value is already locked by the current
/// thread.
pub fn block_until_updated(&mut self) -> bool {
let mut deadlock_state = self.source.during_callback_state.lock().ignore_poison();
assert!(
deadlock_state
.as_ref()
.map_or(true, |state| state.locked_thread
!= std::thread::current().id()),
"deadlocked"
);
loop {
let state = self.source.state.lock().ignore_poison();
if state.wrapped.generation != self.read_generation {
return true;
} else if state.readers == Arc::strong_count(&self.source) {
return false;
}
drop(state);
// Wait for a notification of a change, which is synch
deadlock_state = self.source.sync.wait(deadlock_state).ignore_poison();
}
}
/// Suspends the current async task until the contained value has been
/// updated or there are no remaining writers for the value.
///
/// Returns true if a newly updated value was discovered.
pub fn wait_until_updated(&mut self) -> BlockUntilUpdatedFuture<'_, T> {
BlockUntilUpdatedFuture(self)
}
}
impl<T> context::sealed::Trackable for DynamicReader<T> {
fn redraw_when_changed(&self, handle: WindowHandle) {
self.source.redraw_when_changed(handle);
}
fn invalidate_when_changed(&self, handle: WindowHandle, id: WidgetId) {
self.source.invalidate_when_changed(handle, id);
}
}
impl<T> Debug for DynamicReader<T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("DynamicReader")
.field("source", &DebugDynamicData(&self.source))
.field("read_generation", &self.read_generation.0)
.finish()
}
}
impl<T> Clone for DynamicReader<T> {
fn clone(&self) -> Self {
self.source.state().expect("deadlocked").readers += 1;
Self {
source: self.source.clone(),
read_generation: self.read_generation,
}
}
}
impl<T> Drop for DynamicReader<T> {
fn drop(&mut self) {
let mut state = self.source.state().expect("deadlocked");
state.readers -= 1;
}
}
/// Suspends the current async task until the contained value has been
/// updated or there are no remaining writers for the value.
///
/// Yeilds true if a newly updated value was discovered.
#[derive(Debug)]
#[must_use = "futures must be .await'ed to be executed"]
pub struct BlockUntilUpdatedFuture<'a, T>(&'a mut DynamicReader<T>);
impl<'a, T> Future for BlockUntilUpdatedFuture<'a, T> {
type Output = bool;
fn poll(self: std::pin::Pin<&mut Self>, cx: &mut std::task::Context<'_>) -> Poll<Self::Output> {
let mut state = self.0.source.state().expect("deadlocked");
if state.wrapped.generation != self.0.read_generation {
return Poll::Ready(true);
} else if state.readers == Arc::strong_count(&self.0.source) {
return Poll::Ready(false);
}
state.wakers.push(cx.waker().clone());
Poll::Pending
}
}
#[test]
fn disconnecting_reader_from_dynamic() {
let value = Dynamic::new(1);
let mut ref_reader = value.create_reader();
drop(value);
assert!(!ref_reader.block_until_updated());
}
#[test]
fn disconnecting_reader_threaded() {
let a = Dynamic::new(1);
let mut a_reader = a.create_reader();
let b = Dynamic::new(1);
let mut b_reader = b.create_reader();
let thread = std::thread::spawn(move || {
b.set(2);
assert!(a_reader.block_until_updated());
assert_eq!(a_reader.get(), 2);
assert!(!a_reader.block_until_updated());
});
// Wait for the thread to set b to 2.
assert!(b_reader.block_until_updated());
assert_eq!(b_reader.get(), 2);
// Set a to 2 and drop the handle.
a.set(2);
drop(a);
thread.join().unwrap();
}
#[test]
fn disconnecting_reader_async() {
let a = Dynamic::new(1);
let mut a_reader = a.create_reader();
let b = Dynamic::new(1);
let mut b_reader = b.create_reader();
let async_thread = std::thread::spawn(move || {
pollster::block_on(async move {
// Set b to 2, allowing the thread to execute its code.
b.set(2);
assert!(a_reader.wait_until_updated().await);
assert_eq!(a_reader.get(), 2);
assert!(!a_reader.wait_until_updated().await);
});
});
// Wait for the pollster thread to set b to 2.
assert!(b_reader.block_until_updated());
assert_eq!(b_reader.get(), 2);
// Set a to 2 and drop the handle.
a.set(2);
drop(a);
async_thread.join().unwrap();
}
/// A tag that represents an individual revision of a [`Dynamic`] value.
#[derive(Debug, Clone, Copy, Eq, PartialEq, Default)]
pub struct Generation(usize);
impl Generation {
/// Returns the next tag.
#[must_use]
pub fn next(self) -> Self {
Self(self.0.wrapping_add(1))
}
}
/// A type that can convert into a `Dynamic<T>`.
pub trait IntoDynamic<T> {
/// Returns `self` as a dynamic.
fn into_dynamic(self) -> Dynamic<T>;
}
impl<T> IntoDynamic<T> for Dynamic<T> {
fn into_dynamic(self) -> Dynamic<T> {
self
}
}
impl<T, F> IntoDynamic<T> for F
where
F: FnMut(&T) + Send + 'static,
T: Default + Send + 'static,
{
/// Returns [`Dynamic::default()`] with `self` installed as a for-each
/// callback.
fn into_dynamic(self) -> Dynamic<T> {
Dynamic::default().with_for_each(self)
}
}
/// A type that can be the source of a [`Switcher`] widget.
pub trait Switchable<T>: IntoDynamic<T> + Sized {
/// Returns a new [`Switcher`] whose contents is the result of invoking
/// `map` each time `self` is updated.
fn switcher<F>(self, map: F) -> Switcher
where
F: FnMut(&T, &Dynamic<T>) -> WidgetInstance + Send + 'static,
T: Send + 'static,
{
Switcher::mapping(self, map)
}
/// Returns a new [`Switcher`] whose contents switches between the values
/// contained in `map` using the value in `self` as the key.
fn switch_between<Collection>(self, map: Collection) -> Switcher
where
Collection: GetWidget<T> + Send + 'static,
T: Send + 'static,
{
Switcher::mapping(self, move |key, _| {
map.get(key)
.map_or_else(|| Space::clear().make_widget(), Clone::clone)
})
}
}
/// A collection of widgets that can be queried by `Key`.
pub trait GetWidget<Key> {
/// Returns the widget associated with `key`, if found.
fn get<'a>(&'a self, key: &Key) -> Option<&'a WidgetInstance>;
}
impl<Key, State> GetWidget<Key> for HashMap<Key, WidgetInstance, State>
where
Key: Hash + Eq,
State: BuildHasher,
{
fn get<'a>(&'a self, key: &Key) -> Option<&'a WidgetInstance> {
HashMap::get(self, key)
}
}
impl<Key> GetWidget<Key> for Map<Key, WidgetInstance>
where
Key: Sort,
{
fn get<'a>(&'a self, key: &Key) -> Option<&'a WidgetInstance> {
Map::get(self, key)
}
}
impl GetWidget<usize> for Children {
fn get<'a>(&'a self, key: &usize) -> Option<&'a WidgetInstance> {
(**self).get(*key)
}
}
impl GetWidget<usize> for Vec<WidgetInstance> {
fn get<'a>(&'a self, key: &usize) -> Option<&'a WidgetInstance> {
(**self).get(*key)
}
}
impl<T, W> Switchable<T> for W where W: IntoDynamic<T> {}
/// A value that may be either constant or dynamic.
pub enum Value<T> {
/// A value that will not ever change externally.
Constant(T),
/// A value that may be updated externally.
Dynamic(Dynamic<T>),
}
impl<T> Value<T> {
/// Returns a [`Value::Dynamic`] containing `value`.
pub fn dynamic(value: T) -> Self {
Self::Dynamic(Dynamic::new(value))
}
/// Maps the current contents to `map` and returns the result.
pub fn map<R>(&self, map: impl FnOnce(&T) -> R) -> R {
match self {
Value::Constant(value) => map(value),
Value::Dynamic(dynamic) => dynamic.map_ref(map),
}
}
/// Maps the current contents to `map` and returns the result.
///
/// If `self` is a dynamic, `context` will be invalidated when the value is
/// updated.
pub fn map_tracking_redraw<R>(
&self,
context: &WidgetContext<'_, '_>,
map: impl FnOnce(&T) -> R,
) -> R {
match self {
Value::Constant(value) => map(value),
Value::Dynamic(dynamic) => {
context.redraw_when_changed(dynamic);
dynamic.map_ref(map)
}
}
}
/// Maps the current contents to `map` and returns the result.
///
/// If `self` is a dynamic, `context` will be invalidated when the value is
/// updated.
pub fn map_tracking_invalidate<R>(
&self,
context: &WidgetContext<'_, '_>,
map: impl FnOnce(&T) -> R,
) -> R {
match self {
Value::Constant(value) => map(value),
Value::Dynamic(dynamic) => {
context.invalidate_when_changed(dynamic);
dynamic.map_ref(map)
}
}
}
/// Maps the current contents with exclusive access and returns the result.
pub fn map_mut<R>(&mut self, map: impl FnOnce(&mut T) -> R) -> R {
match self {
Value::Constant(value) => map(value),
Value::Dynamic(dynamic) => dynamic.map_mut(map),
}
}
/// Returns a new value that is updated using `U::from(T.clone())` each time
/// `self` is updated.
#[must_use]
pub fn map_each<R, F>(&self, mut map: F) -> Value<R>
where
T: Send + 'static,
F: for<'a> FnMut(&'a T) -> R + Send + 'static,
R: PartialEq + Send + 'static,
{
match self {
Value::Constant(value) => Value::Constant(map(value)),
Value::Dynamic(dynamic) => Value::Dynamic(dynamic.map_each(map)),
}
}
/// Returns a clone of the currently stored value.
pub fn get(&self) -> T
where
T: Clone,
{
self.map(Clone::clone)
}
/// Returns a clone of the currently stored value.
///
/// If `self` is a dynamic, `context` will be refreshed when the value is
/// updated.
pub fn get_tracking_redraw(&self, context: &WidgetContext<'_, '_>) -> T
where
T: Clone,
{
self.map_tracking_redraw(context, Clone::clone)
}
/// Returns a clone of the currently stored value.
///
/// If `self` is a dynamic, `context` will be invalidated when the value is
/// updated.
pub fn get_tracking_invalidate(&self, context: &WidgetContext<'_, '_>) -> T
where
T: Clone,
{
self.map_tracking_invalidate(context, Clone::clone)
}
/// Returns the current generation of the data stored, if the contained
/// value is [`Dynamic`].
pub fn generation(&self) -> Option<Generation> {
match self {
Value::Constant(_) => None,
Value::Dynamic(value) => Some(value.generation()),
}
}
/// Marks the widget for redraw when this value is updated.
///
/// This function has no effect if the value is constant.
pub fn redraw_when_changed(&self, context: &WidgetContext<'_, '_>) {
if let Value::Dynamic(dynamic) = self {
context.redraw_when_changed(dynamic);
}
}
/// Marks the widget for redraw when this value is updated.
///
/// This function has no effect if the value is constant.
pub fn invalidate_when_changed(&self, context: &WidgetContext<'_, '_>) {
if let Value::Dynamic(dynamic) = self {
context.invalidate_when_changed(dynamic);
}
}
}
impl<T> IntoDynamic<T> for Value<T> {
fn into_dynamic(self) -> Dynamic<T> {
match self {
Value::Constant(value) => Dynamic::new(value),
Value::Dynamic(value) => value,
}
}
}
impl<T> Debug for Value<T>
where
T: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Constant(arg0) => Debug::fmt(arg0, f),
Self::Dynamic(arg0) => Debug::fmt(arg0, f),
}
}
}
impl<T> Clone for Value<T>
where
T: Clone,
{
fn clone(&self) -> Self {
match self {
Self::Constant(arg0) => Self::Constant(arg0.clone()),
Self::Dynamic(arg0) => Self::Dynamic(arg0.clone()),
}
}
}
impl<T> Default for Value<T>
where
T: Default,
{
fn default() -> Self {
Self::Constant(T::default())
}
}
/// A type that can be converted into a [`Value`].
pub trait IntoValue<T> {
/// Returns this type as a [`Value`].
fn into_value(self) -> Value<T>;
}
impl<T> IntoValue<T> for T {
fn into_value(self) -> Value<T> {
Value::Constant(self)
}
}
impl<'a> IntoValue<String> for &'a str {
fn into_value(self) -> Value<String> {
Value::Constant(self.to_owned())
}
}
impl IntoValue<String> for Dynamic<&'static str> {
fn into_value(self) -> Value<String> {
self.map_each(ToString::to_string).into_value()
}
}
impl<T> IntoValue<T> for Dynamic<T> {
fn into_value(self) -> Value<T> {
Value::Dynamic(self)
}
}
impl<T> IntoValue<T> for &'_ Dynamic<T> {
fn into_value(self) -> Value<T> {
Value::Dynamic(self.clone())
}
}
impl<T> IntoValue<T> for Value<T> {
fn into_value(self) -> Value<T> {
self
}
}
impl<T> IntoValue<Option<T>> for T {
fn into_value(self) -> Value<Option<T>> {
Value::Constant(Some(self))
}
}
/// A type that can have a `for_each` operation applied to it.
pub trait ForEach<T> {
/// The borrowed representation of T to pass into the `for_each` function.
type Ref<'a>;
/// Apply `for_each` to each value contained within `self`.
fn for_each<F>(&self, for_each: F) -> CallbackHandle
where
F: for<'a> FnMut(Self::Ref<'a>) + Send + 'static;
}
macro_rules! impl_tuple_for_each {
($($type:ident $field:tt $var:ident),+) => {
impl<$($type,)+> ForEach<($($type,)+)> for ($(&Dynamic<$type>,)+)
where
$($type: Send + 'static,)+
{
type Ref<'a> = ($(&'a $type,)+);
#[allow(unused_mut)]
fn for_each<F>(&self, mut for_each: F) -> CallbackHandle
where
F: for<'a> FnMut(Self::Ref<'a>) + Send + 'static,
{
let mut handles = CallbackHandle::default();
impl_tuple_for_each!(self for_each handles [] [$($type $field $var),+]);
handles
}
}
};
($self:ident $for_each:ident $handles:ident [] [$type:ident $field:tt $var:ident]) => {
$handles += $self.$field.for_each(move |field: &$type| $for_each((field,)));
};
($self:ident $for_each:ident $handles:ident [] [$($type:ident $field:tt $var:ident),+]) => {
let $for_each = Arc::new(Mutex::new($for_each));
$(let $var = $self.$field.clone();)*
impl_tuple_for_each!(invoke $self $for_each $handles [] [$($type $field $var),+]);
};
(
invoke
// Identifiers used from the outer method
$self:ident $for_each:ident $handles:ident
// List of all tuple fields that have already been positioned as the focused call
[$($ltype:ident $lfield:tt $lvar:ident),*]
//
[$type:ident $field:tt $var:ident, $($rtype:ident $rfield:tt $rvar:ident),+]
) => {
impl_tuple_for_each!(
invoke
$self $for_each $handles
$type $field $var
[$($ltype $lfield $lvar,)* $type $field $var, $($rtype $rfield $rvar),+]
[$($ltype $lfield $lvar,)* $($rtype $rfield $rvar),+]
);
impl_tuple_for_each!(
invoke
$self $for_each $handles
[$($ltype $lfield $lvar,)* $type $field $var]
[$($rtype $rfield $rvar),+]
);
};
(
invoke
// Identifiers used from the outer method
$self:ident $for_each:ident $handles:ident
// List of all tuple fields that have already been positioned as the focused call
[$($ltype:ident $lfield:tt $lvar:ident),+]
//
[$type:ident $field:tt $var:ident]
) => {
impl_tuple_for_each!(
invoke
$self $for_each $handles
$type $field $var
[$($ltype $lfield $lvar,)+ $type $field $var]
[$($ltype $lfield $lvar),+]
);
};
(
invoke
// Identifiers used from the outer method
$self:ident $for_each:ident $handles:ident
// Tuple field that for_each is being invoked on
$type:ident $field:tt $var:ident
// The list of all tuple fields in this invocation, in the correct order.
[$($atype:ident $afield:tt $avar:ident),+]
// The list of tuple fields excluding the one being invoked.
[$($rtype:ident $rfield:tt $rvar:ident),+]
) => {
$handles += $var.for_each((&$for_each, $(&$rvar,)+).with_clone(|(for_each, $($rvar,)+)| {
move |$var: &$type| {
$(let $rvar = $rvar.lock();)+
let mut for_each =
for_each.lock().ignore_poison();
(for_each)(($(&$avar,)+));
}
}));
};
}
impl_all_tuples!(impl_tuple_for_each);
/// A type that can create a `Dynamic<U>` from a `T` passed into a mapping
/// function.
pub trait MapEach<T, U> {
/// The borrowed representation of `T` passed into the mapping function.
type Ref<'a>;
/// Apply `map_each` to each value in `self`, storing the result in the
/// returned dynamic.
fn map_each<F>(&self, map_each: F) -> Dynamic<U>
where
F: for<'a> FnMut(Self::Ref<'a>) -> U + Send + 'static;
}
macro_rules! impl_tuple_map_each {
($($type:ident $field:tt $var:ident),+) => {
impl<U, $($type),+> MapEach<($($type,)+), U> for ($(&Dynamic<$type>,)+)
where
U: PartialEq + Send + 'static,
$($type: Send + 'static),+
{
type Ref<'a> = ($(&'a $type,)+);
fn map_each<F>(&self, mut map_each: F) -> Dynamic<U>
where
F: for<'a> FnMut(Self::Ref<'a>) -> U + Send + 'static,
{
let dynamic = {
$(let $var = self.$field.lock();)+
Dynamic::new(map_each(($(&$var,)+)))
};
dynamic.set_source(self.for_each({
let dynamic = dynamic.clone();
move |tuple| {
dynamic.set(map_each(tuple));
}
}));
dynamic
}
}
};
}
impl_all_tuples!(impl_tuple_map_each);
/// A type that can have a `for_each` operation applied to it.
pub trait ForEachCloned<T> {
/// Apply `for_each` to each value contained within `self`.
fn for_each_cloned<F>(&self, for_each: F) -> CallbackHandle
where
F: for<'a> FnMut(T) + Send + 'static;
}
macro_rules! impl_tuple_for_each_cloned {
($($type:ident $field:tt $var:ident),+) => {
impl<$($type,)+> ForEachCloned<($($type,)+)> for ($(&Dynamic<$type>,)+)
where
$($type: Clone + Send + 'static,)+
{
#[allow(unused_mut)]
fn for_each_cloned<F>(&self, mut for_each: F) -> CallbackHandle
where
F: for<'a> FnMut(($($type,)+)) + Send + 'static,
{
let mut handles = CallbackHandle::default();
impl_tuple_for_each_cloned!(self for_each handles [] [$($type $field $var),+]);
handles
}
}
};
($self:ident $for_each:ident $handles:ident [] [$type:ident $field:tt $var:ident]) => {
$handles += $self.$field.for_each(move |field: &$type| $for_each((field.clone(),)));
};
($self:ident $for_each:ident $handles:ident [] [$($type:ident $field:tt $var:ident),+]) => {
let $for_each = Arc::new(Mutex::new($for_each));
$(let $var = $self.$field.clone();)*
impl_tuple_for_each_cloned!(invoke $self $for_each $handles [] [$($type $field $var),+]);
};
(
invoke
// Identifiers used from the outer method
$self:ident $for_each:ident $handles:ident
// List of all tuple fields that have already been positioned as the focused call
[$($ltype:ident $lfield:tt $lvar:ident),*]
//
[$type:ident $field:tt $var:ident, $($rtype:ident $rfield:tt $rvar:ident),+]
) => {
impl_tuple_for_each_cloned!(
invoke
$self $for_each $handles
$type $field $var
[$($ltype $lfield $lvar,)* $type $field $var, $($rtype $rfield $rvar),+]
[$($ltype $lfield $lvar,)* $($rtype $rfield $rvar),+]
);
impl_tuple_for_each_cloned!(
invoke
$self $for_each $handles
[$($ltype $lfield $lvar,)* $type $field $var]
[$($rtype $rfield $rvar),+]
);
};
(
invoke
// Identifiers used from the outer method
$self:ident $for_each:ident $handles:ident
// List of all tuple fields that have already been positioned as the focused call
[$($ltype:ident $lfield:tt $lvar:ident),+]
//
[$type:ident $field:tt $var:ident]
) => {
impl_tuple_for_each_cloned!(
invoke
$self $for_each $handles
$type $field $var
[$($ltype $lfield $lvar,)+ $type $field $var]
[$($ltype $lfield $lvar),+]
);
};
(
invoke
// Identifiers used from the outer method
$self:ident $for_each:ident $handles:ident
// Tuple field that for_each is being invoked on
$type:ident $field:tt $var:ident
// The list of all tuple fields in this invocation, in the correct order.
[$($atype:ident $afield:tt $avar:ident),+]
// The list of tuple fields excluding the one being invoked.
[$($rtype:ident $rfield:tt $rvar:ident),+]
) => {
$handles += $var.for_each_cloned((&$for_each, $(&$rvar,)+).with_clone(|(for_each, $($rvar,)+)| {
move |$var: $type| {
$(let $rvar = $rvar.get();)+
if let Ok(mut for_each) =
for_each.try_lock() {
(for_each)(($($avar,)+));
}
}
}));
};
}
impl_all_tuples!(impl_tuple_for_each_cloned);
/// A type that can create a `Dynamic<U>` from a `T` passed into a mapping
/// function.
pub trait MapEachCloned<T, U> {
/// Apply `map_each` to each value in `self`, storing the result in the
/// returned dynamic.
fn map_each_cloned<F>(&self, map_each: F) -> Dynamic<U>
where
F: for<'a> FnMut(T) -> U + Send + 'static;
}
macro_rules! impl_tuple_map_each_cloned {
($($type:ident $field:tt $var:ident),+) => {
impl<U, $($type),+> MapEachCloned<($($type,)+), U> for ($(&Dynamic<$type>,)+)
where
U: PartialEq + Send + 'static,
$($type: Clone + Send + 'static),+
{
fn map_each_cloned<F>(&self, mut map_each: F) -> Dynamic<U>
where
F: for<'a> FnMut(($($type,)+)) -> U + Send + 'static,
{
let dynamic = {
$(let $var = self.$field.get();)+
Dynamic::new(map_each(($($var,)+)))
};
dynamic.set_source(self.for_each_cloned({
let dynamic = dynamic.clone();
move |tuple| {
dynamic.set(map_each(tuple));
}
}));
dynamic
}
}
};
}
impl_all_tuples!(impl_tuple_map_each_cloned);
/// The status of validating data.
#[derive(Debug, Default, Clone, Eq, PartialEq)]
pub enum Validation {
/// No validation has been performed yet.
///
/// This status represents that the data is still in its initial state, so
/// errors should be delayed until it is changed.
#[default]
None,
/// The data is valid.
Valid,
/// The data is invalid. The string contains a human-readable message.
Invalid(String),
}
impl Validation {
/// Returns the effective text to display along side the field.
///
/// When there is a validation error, it is returned, otherwise the hint is
/// returned.
#[must_use]
pub fn message<'a>(&'a self, hint: &'a str) -> &'a str {
match self {
Validation::None | Validation::Valid => hint,
Validation::Invalid(err) => err,
}
}
/// Returns true if there is a validation error.
#[must_use]
pub const fn is_error(&self) -> bool {
matches!(self, Self::Invalid(_))
}
/// Returns the result of merging both validations.
#[must_use]
pub fn and(&self, other: &Self) -> Self {
match (self, other) {
(Validation::Valid, Validation::Valid) => Validation::Valid,
(Validation::Invalid(error), _) | (_, Validation::Invalid(error)) => {
Validation::Invalid(error.clone())
}
(Validation::None, _) | (_, Validation::None) => Validation::None,
}
}
}
impl<T, E> IntoDynamic<Validation> for Dynamic<Result<T, E>>
where
T: Send + 'static,
E: Display + Send + 'static,
{
fn into_dynamic(self) -> Dynamic<Validation> {
self.map_each(|result| match result {
Ok(_) => Validation::Valid,
Err(err) => Validation::Invalid(err.to_string()),
})
}
}
/// A grouping of validations that can be checked simultaneously.
#[derive(Debug, Default, Clone)]
pub struct Validations {
state: Dynamic<ValidationsState>,
invalid: Dynamic<usize>,
}
#[derive(Default, Debug, Eq, PartialEq, Clone)]
enum ValidationsState {
#[default]
Initial,
Resetting,
Checked,
Disabled,
}
impl Validations {
/// Validates `dynamic`'s contents using `check`, returning a dynamic
/// containing the validation status.
///
/// The validation is linked with `self` such that checking `self`'s
/// validation status will include this validation.
#[must_use]
pub fn validate<T, E, Valid>(
&self,
dynamic: &Dynamic<T>,
mut check: Valid,
) -> Dynamic<Validation>
where
T: Send + 'static,
Valid: for<'a> FnMut(&'a T) -> Result<(), E> + Send + 'static,
E: Display,
{
let validation = Dynamic::new(Validation::None);
let mut message_mapping = Self::map_to_message(move |value| check(value));
let error_message = dynamic.map_each_generational(move |value| message_mapping(value));
validation.set_source((&self.state, &error_message).for_each_cloned({
let mut f = self.generate_validation(dynamic);
let validation = validation.clone();
move |(current_state, message)| {
validation.set(f(current_state, message));
}
}));
validation
}
/// Returns a dynamic validation status that is created by transforming the
/// `Err` variant of `result` using [`Display`].
///
/// The validation is linked with `self` such that checking `self`'s
/// validation status will include this validation.
#[must_use]
pub fn validate_result<T, E>(
&self,
result: impl IntoDynamic<Result<T, E>>,
) -> Dynamic<Validation>
where
T: Send + 'static,
E: Display + Send + 'static,
{
let result = result.into_dynamic();
let error_message = result.map_each(move |value| match value {
Ok(_) => None,
Err(err) => Some(err.to_string()),
});
self.validate(&error_message, |error_message| match error_message {
None => Ok(()),
Some(message) => Err(message.clone()),
})
}
fn map_to_message<T, E, Valid>(
mut check: Valid,
) -> impl for<'a> FnMut(&'a GenerationalValue<T>) -> GenerationalValue<Option<String>> + Send + 'static
where
T: Send + 'static,
Valid: for<'a> FnMut(&'a T) -> Result<(), E> + Send + 'static,
E: Display,
{
move |value| {
value.map_ref(|value| match check(value) {
Ok(()) => None,
Err(err) => Some(err.to_string()),
})
}
}
fn generate_validation<T>(
&self,
dynamic: &Dynamic<T>,
) -> impl FnMut(ValidationsState, GenerationalValue<Option<String>>) -> Validation
where
T: Send + 'static,
{
self.invalid.map_mut(|invalid| *invalid += 1);
let invalid_count = self.invalid.clone();
let dynamic = dynamic.clone();
let mut initial_generation = dynamic.generation();
let mut invalid = true;
move |current_state, generational| {
let new_invalid = match (¤t_state, &generational.value) {
(ValidationsState::Disabled, _) | (_, None) => false,
(_, Some(_)) => true,
};
if invalid != new_invalid {
if new_invalid {
invalid_count.map_mut(|invalid| *invalid += 1);
} else {
invalid_count.map_mut(|invalid| *invalid -= 1);
}
invalid = new_invalid;
}
let new_status = if let Some(err) = generational.value {
Validation::Invalid(err.to_string())
} else {
Validation::Valid
};
match current_state {
ValidationsState::Resetting => {
initial_generation = dynamic.generation();
Validation::None
}
ValidationsState::Initial if initial_generation == dynamic.generation() => {
Validation::None
}
_ => new_status,
}
}
}
/// Returns a builder that can be used to create validations that only run
/// when `condition` is true.
pub fn when(&self, condition: impl IntoDynamic<bool>) -> WhenValidation<'_> {
WhenValidation {
validations: self,
condition: condition.into_dynamic(),
not: false,
}
}
/// Returns a builder that can be used to create validations that only run
/// when `condition` is false.
pub fn when_not(&self, condition: impl IntoDynamic<bool>) -> WhenValidation<'_> {
WhenValidation {
validations: self,
condition: condition.into_dynamic(),
not: true,
}
}
/// Returns true if this set of validations are all valid.
#[must_use]
pub fn is_valid(&self) -> bool {
self.invoke_callback((), &mut |()| true)
}
fn invoke_callback<T, R, F>(&self, t: T, handler: &mut F) -> R
where
F: FnMut(T) -> R + Send + 'static,
R: Default,
{
let _result = self
.state
.compare_swap(&ValidationsState::Initial, ValidationsState::Checked);
if self.invalid.get() == 0 {
handler(t)
} else {
R::default()
}
}
/// Returns a function that invokes `handler` only when all tracked
/// validations are valid.
///
/// The returned function can be use in a
/// [`Callback`](crate::widget::Callback).
///
/// When the contents are invalid, `R::default()` is returned.
pub fn when_valid<T, R, F>(self, mut handler: F) -> impl FnMut(T) -> R + Send + 'static
where
F: FnMut(T) -> R + Send + 'static,
R: Default,
{
move |t: T| self.invoke_callback(t, &mut handler)
}
/// Resets the validation status for all related validations.
pub fn reset(&self) {
self.state.set(ValidationsState::Resetting);
self.state.set(ValidationsState::Initial);
}
}
/// A builder for validations that only run when a precondition is met.
pub struct WhenValidation<'a> {
validations: &'a Validations,
condition: Dynamic<bool>,
not: bool,
}
impl WhenValidation<'_> {
/// Validates `dynamic`'s contents using `check`, returning a dynamic
/// containing the validation status.
///
/// The validation is linked with `self` such that checking `self`'s
/// validation status will include this validation.
///
/// Each change to `dynamic` is validated, but the result of the validation
/// will be ignored if the required prerequisite isn't met.
#[must_use]
pub fn validate<T, E, Valid>(
&self,
dynamic: &Dynamic<T>,
mut check: Valid,
) -> Dynamic<Validation>
where
T: Send + 'static,
Valid: for<'a> FnMut(&'a T) -> Result<(), E> + Send + 'static,
E: Display,
{
let validation = Dynamic::new(Validation::None);
let mut map_to_message = Validations::map_to_message(move |value| check(value));
let error_message =
dynamic.map_each_generational(move |generational| map_to_message(generational));
let mut f = self.validations.generate_validation(dynamic);
let not = self.not;
(&self.condition, &self.validations.state, &error_message).map_each_cloned({
let validation = validation.clone();
move |(condition, state, message)| {
let enabled = if not { !condition } else { condition };
let state = if enabled {
state
} else {
ValidationsState::Disabled
};
let result = f(state, message);
if enabled {
validation.set(result);
} else {
validation.set(Validation::None);
}
}
});
validation
}
/// Returns a dynamic validation status that is created by transforming the
/// `Err` variant of `result` using [`Display`].
///
/// The validation is linked with `self` such that checking `self`'s
/// validation status will include this validation.
#[must_use]
pub fn validate_result<T, E>(
&self,
result: impl IntoDynamic<Result<T, E>>,
) -> Dynamic<Validation>
where
T: Send + 'static,
E: Display + Send + 'static,
{
let result = result.into_dynamic();
let error_message = result.map_each(move |value| match value {
Ok(_) => None,
Err(err) => Some(err.to_string()),
});
self.validate(&error_message, |error_message| match error_message {
None => Ok(()),
Some(message) => Err(message.clone()),
})
}
}
struct Debounce<T> {
destination: Dynamic<T>,
period: Duration,
delay: Option<AnimationHandle>,
buffer: Dynamic<T>,
extend: bool,
_callback: Option<CallbackHandle>,
}
impl<T> Debounce<T>
where
T: Clone + PartialEq + Send + Sync + 'static,
{
pub fn new(destination: Dynamic<T>, period: Duration) -> Self {
Self {
buffer: Dynamic::new(destination.get()),
destination,
period,
delay: None,
extend: false,
_callback: None,
}
}
pub fn extending(mut self) -> Self {
self.extend = true;
self
}
pub fn update(&mut self, value: T) {
if self.buffer.replace(value).is_some() {
let create_delay = if self.extend {
true
} else {
self.delay
.as_ref()
.map_or(true, AnimationHandle::is_complete)
};
if create_delay {
let destination = self.destination.clone();
let buffer = self.buffer.clone();
self.delay = Some(
self.period
.on_complete(move || {
destination.set(buffer.get());
})
.spawn(),
);
}
}
}
}
#[test]
fn map_cycle_is_finite() {
crate::initialize_tracing();
let a = Dynamic::new(0_usize);
// This callback updates a each time a is updated with a + 1, causing an
// infinite cycle if not broken by Cushy.
a.for_each_cloned({
let a = a.clone();
move |current| {
a.set(current + 1);
}
})
.persist();
// Cushy will invoke the callback for the first set call, but the set call
// within the callback will not cause the callback to be invoked again.
// Thus, we expect setting the value to 1 to result in `a` containing 2.
a.set(1);
assert_eq!(a.get(), 2);
}
#[test]
fn compare_swap() {
let dynamic = Dynamic::new(1);
assert_eq!(dynamic.compare_swap(&1, 2), Ok(1));
assert_eq!(dynamic.compare_swap(&1, 0), Err(2));
assert_eq!(dynamic.compare_swap(&2, 0), Ok(2));
assert_eq!(dynamic.get(), 0);
}