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#[derive(Debug, Clone)]
pub struct Index<T> {
pub data: Vec<T>,
pub index: Option<usize>,
}
impl<T> Index<T> {
pub fn new(data: Vec<T>, index: Option<usize>) -> Self {
Self { data, index }
}
pub fn up(&mut self) {
if self.data.is_empty() {
return;
}
if let Some(index) = &mut self.index {
if *index > 0 {
*index -= 1;
} else {
*index = self.data.len() - 1;
}
}
}
pub fn down(&mut self) {
if self.data.is_empty() {
return;
}
if let Some(index) = &mut self.index {
if *index + 1 < self.data.len() {
*index += 1;
} else {
*index = 0;
}
}
}
pub fn up_with_len(&mut self, len: usize) {
if let Some(index) = &mut self.index {
if *index > 0 {
*index -= 1;
} else {
*index = len - 1;
}
}
}
pub fn down_with_len(&mut self, len: usize) {
if let Some(index) = &mut self.index {
if *index + 1 < len {
*index += 1;
} else {
*index = 0;
}
}
}
pub fn selected(&self) -> Option<&T> {
if let Some(index) = self.index {
if let Some(item) = self.data.get(index) {
return Some(item);
}
}
None
}
pub fn len(&self) -> usize {
self.data.len()
}
pub fn select(&mut self, i: Option<usize>) {
self.index = i;
}
pub fn is_none(&self) -> bool {
self.index.is_none()
}
pub fn is_empty(&self) -> bool {
self.data.is_empty()
}
}
impl<T> Default for Index<T> {
fn default() -> Self {
Self {
data: Vec::default(),
index: Option::default(),
}
}
}