[−][src]Enum golem::TextureWrap
How the texture should wrap if a sample is outside the edge
Variants
Repeat as though the texture was endlessly tiled
Choose the closest sample in the texture
Repeat as though the texture was endlessly tiled, but flipping each time
Auto Trait Implementations
impl RefUnwindSafe for TextureWrap
impl Send for TextureWrap
impl Sync for TextureWrap
impl Unpin for TextureWrap
impl UnwindSafe for TextureWrap
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,