Struct golden_apple::Angle[][src]

pub struct Angle { /* fields omitted */ }
Expand description

Represents an angle. Cannot be greater than one full rotation, does not have negative values.

Implementations

Creates a new Angle using a byte. The byte is expected to reperesent how many 256ths of a full turn this angle represents. Always uses a single byte.

Creates a new Angle that is the given amount of degrees. Absoulte value is taken for negative values. Values over a full turn have the amount of turns discarded. Some significant precision is lost switching to Minecraft’s format.

Creates a new Angle that is the given amount of radians. Absoulte value is taken for negative values. Values over a full turn have the amount of turns discarded. Some significant precision is lost switching to Minecraft’s format.

Returns how many 256ths of a full turn this angle represents. This is the data’s actual format, and the most exact representation.

Returns how many degrees this angle represents.

Returns how many radians this angle represents.

Encodes this angle as a byte representing how many 256ths of a full turn this angle is.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

Compare self to key and return true if they are equal.

Performs the conversion.

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Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

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