Struct godot_sys::godot_gdnative_init_options
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#[repr(C)]pub struct godot_gdnative_init_options { pub in_editor: godot_bool, pub core_api_hash: u64, pub editor_api_hash: u64, pub no_api_hash: u64, pub gd_native_library: *mut godot_object, pub api_struct: *const godot_gdnative_api_struct, pub active_library_path: *const godot_string, }
Fields
in_editor: godot_bool
core_api_hash: u64
editor_api_hash: u64
no_api_hash: u64
gd_native_library: *mut godot_object
api_struct: *const godot_gdnative_api_struct
active_library_path: *const godot_string
Trait Implementations
impl Debug for godot_gdnative_init_options
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impl Copy for godot_gdnative_init_options
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impl Clone for godot_gdnative_init_options
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fn clone(&self) -> godot_gdnative_init_options
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more