Struct godot_sys::godot_property_set_func
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#[repr(C)]pub struct godot_property_set_func { pub set_func: Option<unsafe extern "C" fn(_: *mut godot_object, _: *mut c_void, _: *mut c_void, _: *mut godot_variant)>, pub method_data: *mut c_void, pub free_func: Option<unsafe extern "C" fn(_: *mut c_void)>, }
Fields
set_func: Option<unsafe extern "C" fn(_: *mut godot_object, _: *mut c_void, _: *mut c_void, _: *mut godot_variant)>
method_data: *mut c_void
free_func: Option<unsafe extern "C" fn(_: *mut c_void)>
Trait Implementations
impl Debug for godot_property_set_func
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impl Copy for godot_property_set_func
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impl Clone for godot_property_set_func
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fn clone(&self) -> godot_property_set_func
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more