Module init

Module init 

Source

Structs§

GdextBuild
Provides meta-information about the library and the Godot version in use.

Enums§

EditorRunBehavior
Determines if and how an extension’s code is run in the editor.
InitLevel
Stage of the Godot initialization process.
InitStage
Extended initialization stage that includes both initialization levels and the main loop.

Traits§

ExtensionLibrary
Defines the entry point for a GDExtension Rust library.

Functions§

is_main_thread
Check if the current thread is the main thread.
main_thread_idNon-wasm_nothreads
Get the ThreadId of the main thread.