Macro godot_error

Source
macro_rules! godot_error {
    ($fmt:literal $(, $args:expr)* $(,)?) => { ... };
}
Expand description

Pushes an error message to Godot’s built-in debugger and to the OS terminal.

§See also

godot_print! and godot_warn!. For script errors (less relevant in Rust), use godot_script_error!.

Related to the utility function global::push_error().

Godot equivalent: @GlobalScope.push_error().