#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[derive(Debug, Default, Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Vector3D {
pub x: f64,
pub y: f64,
pub z: f64,
}
impl From<(f64, f64, f64)> for Vector3D {
fn from(v: (f64, f64, f64)) -> Self {
Self {
x: v.0,
y: v.1,
z: v.2,
}
}
}