Struct gmt_dos_clients_m2_ctrl::DispatchIn
source · pub struct DispatchInwhere
Self: Assembly,{ /* private fields */ }
Expand description
Inputs dispatch
Distributes the ASMS command and voice coils motions to the segments
Implementations§
Trait Implementations§
source§impl Assembly for DispatchIn
impl Assembly for DispatchIn
source§impl Debug for DispatchInwhere
Self: Assembly,
impl Debug for DispatchInwhere
Self: Assembly,
source§impl Default for DispatchInwhere
Self: Assembly,
impl Default for DispatchInwhere
Self: Assembly,
source§fn default() -> DispatchIn
fn default() -> DispatchIn
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for DispatchInwhere
DispatchIn: Assembly,
impl<'de> Deserialize<'de> for DispatchInwhere
DispatchIn: Assembly,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Read<M2ASMAsmCommand> for DispatchIn
impl Read<M2ASMAsmCommand> for DispatchIn
source§fn read(&mut self, data: Data<M2ASMAsmCommand>)
fn read(&mut self, data: Data<M2ASMAsmCommand>)
Read data from an input
source§impl Read<M2ASMVoiceCoilsMotion> for DispatchIn
impl Read<M2ASMVoiceCoilsMotion> for DispatchIn
source§fn read(&mut self, data: Data<M2ASMVoiceCoilsMotion>)
fn read(&mut self, data: Data<M2ASMVoiceCoilsMotion>)
Read data from an input
source§impl Serialize for DispatchInwhere
DispatchIn: Assembly,
impl Serialize for DispatchInwhere
DispatchIn: Assembly,
source§impl<const R: usize> SystemInput<DispatchIn, R, R> for ASMS<R>
impl<const R: usize> SystemInput<DispatchIn, R, R> for ASMS<R>
fn input(&mut self) -> &mut Actor<DispatchIn, R, R>
source§impl<const ID: u8> Write<AsmCommand<ID>> for DispatchIn
impl<const ID: u8> Write<AsmCommand<ID>> for DispatchIn
source§impl<const ID: u8> Write<VoiceCoilsMotion<ID>> for DispatchIn
impl<const ID: u8> Write<VoiceCoilsMotion<ID>> for DispatchIn
Auto Trait Implementations§
impl Freeze for DispatchIn
impl RefUnwindSafe for DispatchIn
impl Send for DispatchIn
impl Sync for DispatchIn
impl Unpin for DispatchIn
impl UnwindSafe for DispatchIn
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.