pub fn transform_node(
node: &mut [f64; 3],
transformation_matrix: &[[f64; 4]; 4],
origin: &[f64; 3],
)Expand description
Transforms a node using a 4x4 transformation matrix.
ยงArguments
node: A mutable 3D node.transformation_matrix: A 4x4 array representing the transformation matrix.origin: A reference to an[f64; 3]specifying the origin of rotation.