Struct glutin::WindowAttributes
source · pub struct WindowAttributes {
pub dimensions: Option<(u32, u32)>,
pub min_dimensions: Option<(u32, u32)>,
pub max_dimensions: Option<(u32, u32)>,
pub monitor: Option<MonitorId>,
pub title: String,
pub visible: bool,
pub transparent: bool,
pub decorations: bool,
pub multitouch: bool,
pub resize_callback: Option<fn(_: u32, _: u32)>,
}
Expand description
Attributes to use when creating a window.
Fields§
§dimensions: Option<(u32, u32)>
The dimensions of the window. If this is None
, some platform-specific dimensions will be
used.
The default is None
.
min_dimensions: Option<(u32, u32)>
The minimum dimensions a window can be, If this is None
, the window will have no minimum dimensions (aside from reserved).
The default is None
.
max_dimensions: Option<(u32, u32)>
The maximum dimensions a window can be, If this is None
, the maximum will have no maximum or will be set to the primary monitor’s dimensions by the platform.
The default is None
.
monitor: Option<MonitorId>
If Some
, the window will be in fullscreen mode with the given monitor.
The default is None
.
title: String
The title of the window in the title bar.
The default is "glutin window"
.
visible: bool
Whether the window should be immediately visible upon creation.
The default is true
.
transparent: bool
Whether the the window should be transparent. If this is true, writing colors
with alpha values different than 1.0
will produce a transparent window.
The default is false
.
decorations: bool
Whether the window should have borders and bars.
The default is true
.
multitouch: bool
[iOS only] Enable multitouch, see [UIView#multipleTouchEnabled] (https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIView_Class/#//apple_ref/occ/instp/UIView/multipleTouchEnabled)
resize_callback: Option<fn(_: u32, _: u32)>
A function called upon resizing, necessary to receive resize events on Mac and possibly other systems.
Trait Implementations§
source§impl Clone for WindowAttributes
impl Clone for WindowAttributes
source§fn clone(&self) -> WindowAttributes
fn clone(&self) -> WindowAttributes
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more