pub struct WindowAttributes {
Show 13 fields pub inner_size: Option<Size>, pub min_inner_size: Option<Size>, pub max_inner_size: Option<Size>, pub position: Option<Position>, pub resizable: bool, pub fullscreen: Option<Fullscreen>, pub title: String, pub maximized: bool, pub visible: bool, pub transparent: bool, pub decorations: bool, pub always_on_top: bool, pub window_icon: Option<Icon>,
}
Expand description

Attributes to use when creating a window.

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§inner_size: Option<Size>

The dimensions of the window. If this is None, some platform-specific dimensions will be used.

The default is None.

§min_inner_size: Option<Size>

The minimum dimensions a window can be, If this is None, the window will have no minimum dimensions (aside from reserved).

The default is None.

§max_inner_size: Option<Size>

The maximum dimensions a window can be, If this is None, the maximum will have no maximum or will be set to the primary monitor’s dimensions by the platform.

The default is None.

§position: Option<Position>

The desired position of the window. If this is None, some platform-specific position will be chosen.

The default is None.

Platform-specific

  • macOS: The top left corner position of the window content, the window’s “inner” position. The window title bar will be placed above it. The window will be positioned such that it fits on screen, maintaining set inner_size if any. If you need to precisely position the top left corner of the whole window you have to use Window::set_outer_position after creating the window.
  • Windows: The top left corner position of the window title bar, the window’s “outer” position. There may be a small gap between this position and the window due to the specifics of the Window Manager.
  • X11: The top left corner of the window, the window’s “outer” position.
  • Others: Ignored.

See Window::set_outer_position.

§resizable: bool

Whether the window is resizable or not.

The default is true.

§fullscreen: Option<Fullscreen>

Whether the window should be set as fullscreen upon creation.

The default is None.

§title: String

The title of the window in the title bar.

The default is "winit window".

§maximized: bool

Whether the window should be maximized upon creation.

The default is false.

§visible: bool

Whether the window should be immediately visible upon creation.

The default is true.

§transparent: bool

Whether the the window should be transparent. If this is true, writing colors with alpha values different than 1.0 will produce a transparent window.

The default is false.

§decorations: bool

Whether the window should have borders and bars.

The default is true.

§always_on_top: bool

Whether the window should always be on top of other windows.

The default is false.

§window_icon: Option<Icon>

The window icon.

The default is None.

Trait Implementations§

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impl Clone for WindowAttributes

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fn clone(&self) -> WindowAttributes

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowAttributes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for WindowAttributes

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fn default() -> WindowAttributes

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.