Trait glutin::os::macos::WindowExt

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pub trait WindowExt {
    // Required methods
    fn get_nswindow(&self) -> *mut c_void;
    fn get_nsview(&self) -> *mut c_void;
    fn request_user_attention(&self, is_critical: bool);
    fn get_simple_fullscreen(&self) -> bool;
    fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
}
Expand description

Additional methods on Window that are specific to MacOS.

Required Methods§

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fn get_nswindow(&self) -> *mut c_void

Returns a pointer to the cocoa NSWindow that is used by this window.

The pointer will become invalid when the Window is destroyed.

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fn get_nsview(&self) -> *mut c_void

Returns a pointer to the cocoa NSView that is used by this window.

The pointer will become invalid when the Window is destroyed.

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fn request_user_attention(&self, is_critical: bool)

Request user attention, causing the application’s dock icon to bounce. Note that this has no effect if the application is already focused.

The is_critical flag has the following effects:

  • false: the dock icon will only bounce once.
  • true: the dock icon will bounce until the application is focused.
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fn get_simple_fullscreen(&self) -> bool

Returns whether or not the window is in simple fullscreen mode.

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fn set_simple_fullscreen(&self, fullscreen: bool) -> bool

Toggles a fullscreen mode that doesn’t require a new macOS space. Returns a boolean indicating whether the transition was successful (this won’t work if the window was already in the native fullscreen).

This is how fullscreen used to work on macOS in versions before Lion. And allows the user to have a fullscreen window without using another space or taking control over the entire monitor.

Implementors§