Function fnhead_stack

Source
pub fn fnhead_stack<L>(nlocals: u32) -> Item<L>
Expand description

Constructs a function header item with the ArgsOnStack calling convention.

Examples found in repository?
examples/hello.rs (line 18)
5fn main() {
6    let main_label = 0;
7    let hello_sailor_label = 1;
8    let fail_label = 2;
9
10    let assembly: Assembly<i32> = Assembly {
11        rom_items: Cow::Owned(vec![
12            // The string we'll print. Add some newlines at the beginning so
13            // that the "game session has ended" message doesn't cover it.
14            label(hello_sailor_label),
15            mystery_string(&"\n\n\nHello, sailor!\n"),
16            // Header for our main function, which uses no locals.
17            label(main_label),
18            fnhead_stack(0),
19            // Set Glk as our IO system.
20            setiosys(imm(2), imm(0)),
21            // Push arguments to create our main window
22            // rock = 0
23            copy(imm(0), push()),
24            // wintype = Textbuffer
25            copy(imm(3), push()),
26            // size = 0 (ignored for root window)
27            copy(imm(0), push()),
28            // method = 0 (ignored for root window)
29            copy(imm(0), push()),
30            // split = 0
31            copy(imm(0), push()),
32            // call glk_window_open (0x23) with these five arguments. Push the
33            // return value to the stack.
34            glk(imm(0x23), imm(5), push()),
35            // Duplicate the return value on the stack.
36            stkcopy(imm(1)),
37            // Jump to fail_label if we got a null return.
38            jz(pop(), fail_label),
39            // Call glk_set_window (0x21) with one argument (the winid that's on
40            // the stack) to set our new window as current.
41            glk(imm(0x2f), imm(1), discard()),
42            // Print our message.
43            streamstr(imml(hello_sailor_label)),
44            // Return from main.
45            label(fail_label),
46            ret(imm(0)),
47        ]),
48        ram_items: Cow::Owned(vec![]),
49        zero_items: Cow::Owned(vec![]),
50        stack_size: 256,
51        start_func: LabelRef(main_label, 0),
52        decoding_table: None,
53    };
54
55    let bytes = assembly.assemble().unwrap();
56    let mut stdout = std::io::stdout();
57    stdout.write_all(&bytes).unwrap();
58}