#[unsafe(no_mangle)]pub unsafe extern "C" fn gltforge_node_transform(
ptr: *const UnityGltf,
node_idx: u32,
out: *mut f32,
)Expand description
Write the local transform of node node_idx into the caller-supplied 10-element f32 buffer.
Layout: [px, py, pz, rx, ry, rz, rw, sx, sy, sz]
— position (Unity left-handed), rotation quaternion (xyzw, Unity left-handed), scale.
Falls back to identity if the node index is out of range.
§Safety
ptr must be a valid, non-null handle. out must point to at least 10 writable f32 values.