Structs§
- Unity
Node - A Unity-shaped glTF node. References children and meshes by index, mirroring the glTF node structure.
Functions§
- gltforge_
node_ ⚠child - Return the node index of the
slot-th child of nodenode_idx. Returnsu32::MAXif out of range. - gltforge_
node_ ⚠child_ count - Return the number of children of node
node_idx. - gltforge_
node_ ⚠count - Return the total number of nodes in the document.
- gltforge_
node_ ⚠mesh_ count - Return the number of mesh references on node
node_idx. - gltforge_
node_ ⚠mesh_ index - Return the mesh index of the
slot-th mesh reference on nodenode_idx. Returnsu32::MAXif out of range. - gltforge_
node_ ⚠name - Return the name of node
node_idxas UTF-8 bytes, or null if absent. - gltforge_
node_ ⚠transform - Write the local transform of node
node_idxinto the caller-supplied 10-elementf32buffer.