Struct gltf::material::OcclusionTexture [] [src]

pub struct OcclusionTexture<'a> { /* fields omitted */ }

Defines the occlusion texture of a material.

Methods

impl<'a> OcclusionTexture<'a>
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Returns the scalar multiplier controlling the amount of occlusion applied.

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Returns the set index of the texture's TEXCOORD attribute.

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Returns the referenced Texture.

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Optional application specific data.

Trait Implementations

impl<'a> AsRef<Texture<'a>> for OcclusionTexture<'a>
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Performs the conversion.