Struct gltf::material::NormalTexture [−][src]
pub struct NormalTexture<'a> { /* fields omitted */ }
Expand description
Defines the normal texture of a material.
Implementations
impl<'a> NormalTexture<'a>
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impl<'a> NormalTexture<'a>
[src]Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for NormalTexture<'a>
impl<'a> Send for NormalTexture<'a>
impl<'a> Sync for NormalTexture<'a>
impl<'a> Unpin for NormalTexture<'a>
impl<'a> UnwindSafe for NormalTexture<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T