[−][src]Struct gltf::scene::Node
A node in the node hierarchy.
When a node contains a skin, all its meshes contain JOINTS_0
and WEIGHTS_0
attributes.
Methods
impl<'a> Node<'a>
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pub fn index(&self) -> usize
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Returns the internal JSON index.
pub fn camera(&self) -> Option<Camera>
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Returns the camera referenced by this node.
ⓘImportant traits for Children<'a>pub fn children(&self) -> Children
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ⓘImportant traits for Children<'a>
Returns an Iterator
that visits the node's children.
pub fn extras(&self) -> &Extras
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Optional application specific data.
pub fn mesh(&self) -> Option<Mesh>
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Returns the mesh referenced by this node.
pub fn name(&self) -> Option<&str>
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Optional user-defined name for this object.
pub fn transform(&self) -> Transform
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Returns the node's transform.
pub fn skin(&self) -> Option<Skin>
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Returns the skin referenced by this node.
pub fn weights(&self) -> Option<&[f32]>
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Returns the weights of the instantiated morph target.
Trait Implementations
Auto Trait Implementations
impl<'a> Send for Node<'a>
impl<'a> Unpin for Node<'a>
impl<'a> Sync for Node<'a>
impl<'a> UnwindSafe for Node<'a>
impl<'a> RefUnwindSafe for Node<'a>
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,