[][src]Struct gltf::mesh::util::colors::RgbaU8

pub struct RgbaU8;

Type which describes how to cast any color into RGBA u8.

Trait Implementations

impl Cast for RgbaU8[src]

type Output = [u8; 4]

Output type.

impl Clone for RgbaU8[src]

impl Debug for RgbaU8[src]

Auto Trait Implementations

impl Send for RgbaU8

impl Unpin for RgbaU8

impl Sync for RgbaU8

impl UnwindSafe for RgbaU8

impl RefUnwindSafe for RgbaU8

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]