[−][src]Enum gltf::animation::Interpolation
Specifies an interpolation algorithm.
Variants
Linear
Linear interpolation.
The animated values are linearly interpolated between keyframes. When targeting a rotation, spherical linear interpolation (slerp) should be used to interpolate quaternions. The number output of elements must equal the number of input elements.
Step
Step interpolation.
The animated values remain constant to the output of the first keyframe, until the next keyframe. The number of output elements must equal the number of input elements.
CatmullRomSpline
Uniform Catmull-Rom spline interpolation.
The animation's interpolation is computed using a uniform Catmull-Rom spline. The number of output elements must equal two more than the number of input elements. The first and last output elements represent the start and end tangents of the spline. There must be at least four keyframes when using this interpolation.
CubicSpline
Cubic spline interpolation.
The animation's interpolation is computed using a uniform Catmull-Rom spline. The number of output elements must equal two more than the number of input elements. The first and last output elements represent the start and end tangents of the spline. There must be at least four keyframes when using this interpolation.
Trait Implementations
impl Copy for Interpolation
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impl Clone for Interpolation
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fn clone(&self) -> Interpolation
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Eq for Interpolation
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impl Serialize for Interpolation
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fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
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&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
impl PartialEq<Interpolation> for Interpolation
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fn eq(&self, other: &Interpolation) -> bool
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#[must_use]
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.
impl Default for Interpolation
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fn default() -> Interpolation
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impl<'de> Deserialize<'de> for Interpolation
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fn deserialize<__D>(
__deserializer: __D
) -> Result<Interpolation, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<Interpolation, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Debug for Interpolation
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Auto Trait Implementations
impl Send for Interpolation
impl Sync for Interpolation
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,