Struct gltf::material::OcclusionTexture[][src]

pub struct OcclusionTexture<'a> { /* fields omitted */ }

Defines the occlusion texture of a material.

Methods

impl<'a> OcclusionTexture<'a>
[src]

Returns the scalar multiplier controlling the amount of occlusion applied.

Returns the set index of the texture's TEXCOORD attribute.

Returns the referenced texture.

Optional application specific data.

Trait Implementations

impl<'a> AsRef<Texture<'a>> for OcclusionTexture<'a>
[src]

Performs the conversion.

Auto Trait Implementations

impl<'a> Send for OcclusionTexture<'a>

impl<'a> Sync for OcclusionTexture<'a>