Struct gltf::material::NormalTexture[][src]

pub struct NormalTexture<'a> { /* fields omitted */ }

Defines the normal texture of a material.

Methods

impl<'a> NormalTexture<'a>
[src]

Returns the scalar multiplier applied to each normal vector of the texture.

The set index of the texture's TEXCOORD attribute.

Returns the referenced texture.

Optional application specific data.

Trait Implementations

impl<'a> AsRef<Texture<'a>> for NormalTexture<'a>
[src]

Performs the conversion.

Auto Trait Implementations

impl<'a> Send for NormalTexture<'a>

impl<'a> Sync for NormalTexture<'a>