pub struct Skin {
    pub extensions: Option<Skin>,
    pub extras: Extras,
    pub inverse_bind_matrices: Option<Index<Accessor>>,
    pub joints: Vec<Index<Node>>,
    pub skeleton: Option<Index<Node>>,
}
Expand description

Joints and matrices defining a skin.

Fields

extensions: Option<Skin>

Extension specific data.

extras: Extras

Optional application specific data.

inverse_bind_matrices: Option<Index<Accessor>>

The index of the accessor containing the 4x4 inverse-bind matrices.

When None,each matrix is assumed to be the 4x4 identity matrix which implies that the inverse-bind matrices were pre-applied.

joints: Vec<Index<Node>>

Indices of skeleton nodes used as joints in this skin.

The array length must be the same as the count property of the inverse_bind_matrices Accessor (when defined).

skeleton: Option<Index<Node>>

The index of the node used as a skeleton root.

When None, joints transforms resolve to scene root.

Trait Implementations

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