Struct gltf_json::extensions::texture::Texture
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pub struct Texture {}
A texture and its sampler.
Trait Implementations
impl Clone for Texture
fn clone(&self) -> Texture
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Debug for Texture
impl Default for Texture
impl Validate for Texture
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates the data against the glTF 2.0 specification. Read more