[][src]Struct gltf_json::mesh::Primitive

pub struct Primitive {
    pub attributes: HashMap<Checked<Semantic>, Index<Accessor>>,
    pub extensions: Option<Primitive>,
    pub extras: Extras,
    pub indices: Option<Index<Accessor>>,
    pub material: Option<Index<Material>>,
    pub mode: Checked<Mode>,
    pub targets: Option<Vec<MorphTarget>>,
}

Geometry to be rendered with the given material.

Fields

attributes: HashMap<Checked<Semantic>, Index<Accessor>>

Maps attribute semantic names to the Accessors containing the corresponding attribute data.

extensions: Option<Primitive>

Extension specific data.

extras: Extras

Optional application specific data.

indices: Option<Index<Accessor>>

The index of the accessor that contains the indices.

material: Option<Index<Material>>

The index of the material to apply to this primitive when rendering

mode: Checked<Mode>

The type of primitives to render.

targets: Option<Vec<MorphTarget>>

An array of Morph Targets, each Morph Target is a dictionary mapping attributes (only POSITION, NORMAL, and TANGENT supported) to their deviations in the Morph Target.

Trait Implementations

impl Clone for Primitive[src]

impl Debug for Primitive[src]

impl<'de> Deserialize<'de> for Primitive[src]

impl Serialize for Primitive[src]

impl Validate for Primitive[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.